You have been taken by the Mists

Author Topic: Topic for minor issues v7  (Read 13442 times)

zDark Shadowz

  • Outlander
  • **
  • Posts: 52
Re: Topic for minor issues v7
« Reply #175 on: March 30, 2025, 02:47:59 PM »
As a trained skill required, lacking a point in speak language is probably denying the modifiers. If you can see it on a 20 roll, probably needs to be fixed, similar to how you can't open a lock without a point in Open Lock regardless of your dexterity modifier.

Hemlock

  • Society of the Erudite
  • Undead Master
  • ****
  • Posts: 405
Re: Topic for minor issues v7
« Reply #176 on: March 30, 2025, 09:42:10 PM »
It appears that rum and whiskey have been added to the menu at Van Riese's Locker. However, a PC is only able to purchase them in quantities of 99.

I suspect that these were carried over from the Gaping Wound inventory, which is interfaced by PCs so the stacking of 99 isn't an issue. I think it would be a quick fix to adjust the quantities?

Spoiler: show
« Last Edit: March 30, 2025, 09:44:23 PM by Hemlock »
Closured: Donatien Brinespeaker & Hemlock

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23574
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues v7
« Reply #177 on: March 30, 2025, 09:51:31 PM »
As a trained skill required, lacking a point in speak language is probably denying the modifiers. If you can see it on a 20 roll, probably needs to be fixed, similar to how you can't open a lock without a point in Open Lock regardless of your dexterity modifier.

Yeah, that seems to be the reason.

It appears that rum and whiskey have been added to the menu at Van Riese's Locker. However, a PC is only able to purchase them in quantities of 99.

I suspect that these were carried over from the Gaping Wound inventory, which is interfaced by PCs so the stacking of 99 isn't an issue. I think it would be a quick fix to adjust the quantities?

Spoiler: show


Thanks, I'll fix that.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23574
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues v7
« Reply #178 on: April 05, 2025, 02:21:49 PM »
It appears that rum and whiskey have been added to the menu at Van Riese's Locker. However, a PC is only able to purchase them in quantities of 99.

I suspect that these were carried over from the Gaping Wound inventory, which is interfaced by PCs so the stacking of 99 isn't an issue. I think it would be a quick fix to adjust the quantities?

Spoiler: show


This should now be fixed.

apeppertoo

  • Dark Power
  • ******
  • Posts: 1138
Re: Topic for minor issues v7
« Reply #179 on: April 09, 2025, 08:36:46 PM »
If I interact with public noticeboards like the one next to the Bank in the Quartier Publique it will often fire me into the conversation when someone else interacts with it - assuming I'm close enough.

This latest incident happened as follows: I interact with the board, close the conversation. RP a bit. I transition to the Marchand and back, using the board there briefly. I come back and stand near the Publique board and a PC walks up to it, uses it, and the conversation fires for me.

Deeply annoying!
Mariah Parsons

Flat Cap

  • Vallaki Guards
  • Dark Lord
  • *****
  • Posts: 754
Re: Topic for minor issues v7
« Reply #180 on: April 09, 2025, 08:55:18 PM »
If I interact with public noticeboards like the one next to the Bank in the Quartier Publique it will often fire me into the conversation when someone else interacts with it - assuming I'm close enough.

This latest incident happened as follows: I interact with the board, close the conversation. RP a bit. I transition to the Marchand and back, using the board there briefly. I come back and stand near the Publique board and a PC walks up to it, uses it, and the conversation fires for me.

Deeply annoying!

I have noticed this too when I am close by the noticeboard and someone else is using it.

Not sure what causes it and I can't recall if I used the board first or not

Rifkin

  • New to the Mists
  • *
  • Posts: 25
Re: Topic for minor issues v7
« Reply #181 on: April 10, 2025, 08:48:07 AM »
If I interact with public noticeboards like the one next to the Bank in the Quartier Publique it will often fire me into the conversation when someone else interacts with it - assuming I'm close enough.

This latest incident happened as follows: I interact with the board, close the conversation. RP a bit. I transition to the Marchand and back, using the board there briefly. I come back and stand near the Publique board and a PC walks up to it, uses it, and the conversation fires for me.

Deeply annoying!

I have noticed this too when I am close by the noticeboard and someone else is using it.

Not sure what causes it and I can't recall if I used the board first or not

Maybe this is related, but I have been in the OOC start area idling, and someone else went to the portal to enter the game and it teleported me instead, for reference I was standing by the blood pool when this happened.

No clue how this is possible.

zDark Shadowz

  • Outlander
  • **
  • Posts: 52
Re: Topic for minor issues v7
« Reply #182 on: April 10, 2025, 04:36:20 PM »
There is a bug in NWN that's prevalent across servers and been around since forever & before NWN:EE in which triggers to the north of your character can trigger on your character.

The bloodpool being directly south of it puts it in this position, and many people have been teleported just for walking up to the bloodpool lol.

Same thing happens with the temple of Anubis dungeon and all those traps~ there's been people sliced up by traps simply because they were directly south of of those corridors, and rotating the dungeon 180° so people approached the traps from the north instead would completely stop it from happening.

This bug was particularly notorious in one location of chapter 4 of EFU, where a deadly mushroom that cast Cloudkill when people came too close was placed in the northern half of one of the under dark areas. People would traverse in large groups and maybe 1 in 20 times a Cloudkill would get tripped from the trigger and end up wiping out parties that were low enough in HD.

apeppertoo

  • Dark Power
  • ******
  • Posts: 1138
Re: Topic for minor issues v7
« Reply #183 on: April 13, 2025, 11:15:32 PM »
Please tone down the OCR sensitivity re: magic and summons on the NPCs in Club l'Artiste. They should not be so sensitive to summoned animals as they are.
Mariah Parsons

Maiyannah

  • First Watcher
  • Church of Ezra - Refuge of Fifth Light
  • Dark Power
  • ******
  • Posts: 2054
  • Courage is the soul of life.
Re: Topic for minor issues v7
« Reply #184 on: April 15, 2025, 05:18:37 PM »
Seen today:

Currently:
Nicole du Claire - Richemulotoise noble duelist

Also:
Emmanuelle Skyshard - Ezran escapee from Hazlan

Vissy

  • Red Vardo Traders Front
  • Dark Lord
  • *****
  • Posts: 668
Re: Topic for minor issues v7
« Reply #185 on: April 18, 2025, 03:12:36 PM »
The follower NPCs found in the Tigan's Rest do not have the Weapon Finesse feat. I think that this is probably an oversight, given their overall statblock, class and fighting style.
Active Character: Heian, Catilia Calostin, Yijian
Other Character(s): Gilraine Alean'ani, Lia Lanthaloran, Liu Suyin, Dritta Chal
Closured Character(s): Rakel Leviken, Celeste Seifert, Heir Andarateia

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23574
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues v7
« Reply #186 on: April 18, 2025, 08:16:15 PM »
The follower NPCs found in the Tigan's Rest do not have the Weapon Finesse feat. I think that this is probably an oversight, given their overall statblock, class and fighting style.

I'll give them Weapon Finesse.

Please tone down the OCR sensitivity re: magic and summons on the NPCs in Club l'Artiste. They should not be so sensitive to summoned animals as they are.

Would make sense. Will see if there's a good way to handle that.

Despot

  • Never Again Conquered, Home Forevermore
  • Dark Power
  • ******
  • Posts: 1361
  • Let him be the king of ashes!
Re: Topic for minor issues v7
« Reply #187 on: April 23, 2025, 11:08:23 PM »
Some of the Wealthy Barovian NPCs are a little behind on the current year gossip. This was found in the Blue Water Inn.


"Morninglord?" - Martyn Pelkar