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Author Topic: System Wishlist v4  (Read 34845 times)

Limine

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Re: System Wishlist v4
« Reply #375 on: October 29, 2024, 04:38:11 PM »
For reference, the RVT also get a job and passive income.

My opinion is it'd be pointless to extend to other factions - these jobs are an absolute pittance. I mean like less than 100 gold coins at the max collection. At the first level of an RVT I would never even bother picking up my wages. At the higher levels I don't think I bothered either (though it's been a few years, IDK if it's the same now at the lt/cpt level).
« Last Edit: October 29, 2024, 04:40:52 PM by Limine »
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Re: System Wishlist v4
« Reply #376 on: October 29, 2024, 04:55:32 PM »
For reference, the RVT also get a job and passive income.

My opinion is it'd be pointless to extend to other factions - these jobs are an absolute pittance. I mean like less than 100 gold coins at the max collection. At the first level of an RVT I would never even bother picking up my wages. At the higher levels I don't think I bothered either (though it's been a few years, IDK if it's the same now at the lt/cpt level).
Being paid to represent something is not only needed by some people that might dedicate their few hours of play to mostly RP, but also logical from an IC PoV. Why would anyone work for free? That is either slavery or charity. It is an option not to collect wages, though an OOC choice on itself. In the case of the RVT, never played one, but I assume you get unlimited access to the bags that go for 3k a piece, yeah I wouldn't mind with getting 5gp an in-game either.

Limine

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Re: System Wishlist v4
« Reply #377 on: October 29, 2024, 05:13:13 PM »
It's not an OOC Choice. For characters making literal hundreds of thousands and millions of gold why would they go get their sack of 12? It's insulting, really.

I think that's not only true of RVT. Garda/Gendarme it makes more sense (but I still wish they got something reflecting a "living wage" more consummate with how gold actually works in the economy). For any other group, it's ridiculous. Take Ezrites. They dungeon. They're getting and selling loot, making thousands per dungeon. Why would they care about getting 4gp per ig day. IC or OOC both.

If we like these systems and want them expanded, they need to actually be beneficial/reasonable mechanically and roleplay wise. Unless they're changed,  adding them to more factions is a waste of dev hours in my view.
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Madame Trousers Son

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Re: System Wishlist v4
« Reply #378 on: October 29, 2024, 05:25:45 PM »
The library job pays better than the Gendarmerie, I can tell you that much.
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Wilkins1952

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Re: System Wishlist v4
« Reply #379 on: October 29, 2024, 05:51:07 PM »
For reference, the RVT also get a job and passive income.

My opinion is it'd be pointless to extend to other factions - these jobs are an absolute pittance. I mean like less than 100 gold coins at the max collection. At the first level of an RVT I would never even bother picking up my wages. At the higher levels I don't think I bothered either (though it's been a few years, IDK if it's the same now at the lt/cpt level).

As someone with a Native Hazlani I try to keep in the domain as much as possible 100 gold is a lot when you consider the cost of paper and RP props for scenes. It would alleviate a lot of the  concerns with more passive income at being able to afford that and not have to worry "Am I going to end up stranded with 5 gold to my name and unable to grab a caravan" (This has happened more than once to me.)
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Zyemeth

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Re: System Wishlist v4
« Reply #380 on: October 29, 2024, 10:51:11 PM »
Either a command or a section to input age changes for PCs. That way it's a bit easier to keep track of for RP and removes asking a DM to do it.

Is age even visible anywhere besides in the character creation screen? I just keep track of it in my description

Nope but it's visible by yourself and the DMs. It also would let you fix age input mistakes if you goofed it up during creation without flagging down a DM. For example making a character underaged for their race and not realizing it. Or being older than you intended for your subrace.

Talis

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Re: System Wishlist v4
« Reply #381 on: October 30, 2024, 06:24:53 AM »
Though you could in some ways justify a Church 'stipend,' I don't think it is necessary. The Rectory provides in game food, board, and equipment to members of the Church. The (pretty rare) IC donation can also be shared out, as well.

Beyond that, there are three full dungeons on Ezrite leaseholding land in Barovia alone, plus several caves on that stretch of road with bandits/monsters that we are duty bound to take care of. There's always an easy justification in killing some wasps/bandits/'Legion' for a little bit of income if you need it.

I don't know what the library job is, as I've not been in Port enough to ever see it. If there was something that was going to be added for that, Barovia lore is 'true scholarship' is 'limited to what occurs in the dusty libraries of a handful of dedicated sages, or in the rare temple of Ezra.' So it wouldn't have to be an Ezrite thing, but it could definitely fit and sounds fun.
« Last Edit: October 30, 2024, 06:33:37 AM by Talis »

Maiyannah

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Re: System Wishlist v4
« Reply #382 on: October 30, 2024, 06:32:33 AM »
Though you could in some ways justify a Church 'stipend,' I don't think it is necessary. The Rectory provides in game food, board, and equipment to members of the Church. The (pretty rare) IC donation can also be shared out, as well.

Beyond that, there are three full dungeons on Ezrite leadholding land in Barovia alone, plus several caves on that stretch of road with bandits/monsters that we are duty bound to take care of. There's always an easy justification in killing some wasps/bandits/'Legion' for a little bit of income if you need it.

Such a change would not be about the necessity of money in an out-of-character sence, such a change would be about reinforcing the in-character role of the faction or factions.  The vast majority of church income is not from adventuring.  In general anchorites are supposed to be tending their congregation, not gallavanting around the country-side.
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Maffa

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Re: System Wishlist v4
« Reply #383 on: October 31, 2024, 05:55:50 AM »
Though you could in some ways justify a Church 'stipend,' I don't think it is necessary. The Rectory provides in game food, board, and equipment to members of the Church. The (pretty rare) IC donation can also be shared out, as well.

Beyond that, there are three full dungeons on Ezrite leadholding land in Barovia alone, plus several caves on that stretch of road with bandits/monsters that we are duty bound to take care of. There's always an easy justification in killing some wasps/bandits/'Legion' for a little bit of income if you need it.

Such a change would not be about the necessity of money in an out-of-character sence, such a change would be about reinforcing the in-character role of the faction or factions.  The vast majority of church income is not from adventuring.  In general anchorites are supposed to be tending their congregation, not gallavanting around the country-side.


The contrary of it is true as well. When I played my Ezrite, wardens donated to the Church, not the way round. Which is also interesting on an historic point of view, as in the Fifth Light is magnificent in the Noble's District, and those of the Second go around for the poor: it might create a bit of "franciscans vs. dominicans", "Did Jesus own his vest", "pauper Church vs magnificent Church" kind of debate (real theological debate within the Catholic Church in the Middle Ages, dont care about the answer, Im just presenting a potentially interesting Rp scenario).
« Last Edit: October 31, 2024, 06:25:49 AM by Maffa »


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Madame Trousers Son

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Re: System Wishlist v4
« Reply #384 on: October 31, 2024, 06:09:07 AM »
Funnily enough, there's a NG Ezrite heresy that advocates poverty.
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Maffa

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Re: System Wishlist v4
« Reply #385 on: October 31, 2024, 06:36:44 AM »
Funnily enough, there's a NG Ezrite heresy that advocates poverty.


A real heresy is not fun if there's violence associated. The Dulcinian heresy is proof of that  :twisted:


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Lurch

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Re: System Wishlist v4
« Reply #386 on: November 03, 2024, 08:13:45 AM »
Wishing for bartering window to reveal a stealthy character to the person (and only that person) they open up the bartering window for.

Playing as a sneaky-sneak amongst other sneaky-sneaks, losing each other due to momentary line of sight breakages can be annoying, especially as currently I don't know of a good way to reveal myself to my buddy if they lack sufficient detection skills, other than "flashing" myself out of stealth momentarily, which is not something to do when there are enemies within viewing range.

It would seem thematic and appropriate that if I am able to see my buddy (because I happen to have sufficiently high spot for it, or they are simply standing around fully visible) that I should be able to gently tap them on the shoulder (open barter window) and that way inform them of my presence without showing myself to everyone in the vicinity. Tested it out and currently the barter window (or even the act of giving things to the other person) does not visually reveal your character to them, even if you fill the convo log with traded items.

Not sure if this is mechanically doable (a person-to-person momentary hefty stealth penalty, to assist them with the detection, or some other way).
« Last Edit: November 03, 2024, 07:55:05 PM by Lurch »

gotesu

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Re: System Wishlist v4
« Reply #387 on: November 19, 2024, 09:02:45 AM »
A way to chain Whirlwind attacks so they happen one after the other until you stop it.

Currently, there's an automatic queuing of regular attacks after a whirlwind (and it does so after every whirlwind), so in order to chain a whirlwind you need to wait until the character completes the whirlwind and hit a whirlwind button again (Which means you can't just fill your action que with whirlwinds, because it'l just turn to normal attacks after the first).

Usually when you use whirlwind you have a bunch of mobs around you and you need to use it several times in succession in order to actually kill them, in addition Whirlwind makes your character unflankable (and thus sneak attacks wont work either) so having the ability to just whirlwind continuously (without the micromanagement) would be a very nice QoL improvement.


Maiyannah

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Re: System Wishlist v4
« Reply #388 on: November 19, 2024, 09:36:16 AM »
A way to chain Whirlwind attacks so they happen one after the other until you stop it.

Currently, there's an automatic queuing of regular attacks after a whirlwind (and it does so after every whirlwind), so in order to chain a whirlwind you need to wait until the character completes the whirlwind and hit a whirlwind button again (Which means you can't just fill your action que with whirlwinds, because it'l just turn to normal attacks after the first).

Usually when you use whirlwind you have a bunch of mobs around you and you need to use it several times in succession in order to actually kill them, in addition Whirlwind makes your character unflankable (and thus sneak attacks wont work either) so having the ability to just whirlwind continuously (without the micromanagement) would be a very nice QoL improvement.

This is unfortunately an engine limitation of NWN - I don't *think* there's a way to overcome this in NWNx, though I'd love to be wrong because I agree there's several things that could benefit from this.
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Monktrus

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Re: System Wishlist v4
« Reply #389 on: November 19, 2024, 12:30:17 PM »
Could we get an @age command or something to edit and update the character sheet? It would be nice to be able to update it as time passes.

Maiyannah

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Re: System Wishlist v4
« Reply #390 on: November 20, 2024, 08:30:47 AM »
Please include Healers in the list of applicable divine classes for People's Champion.
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Zyemeth

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Re: System Wishlist v4
« Reply #391 on: November 20, 2024, 08:38:41 AM »
Could we get an @age command or something to edit and update the character sheet? It would be nice to be able to update it as time passes.
This pretty please

LegoRobot

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Re: System Wishlist v4
« Reply #392 on: November 26, 2024, 11:55:11 PM »
Add a toggle in the rest menu for the new area feedback messages.
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Monktrus

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Re: System Wishlist v4
« Reply #393 on: November 28, 2024, 12:17:48 PM »
Could Halans get a role/tag on the discord? As one of the major Ravenloft religions with a prestige class linked to them, several hospices and other associated areas scattered around the game map, and quite a few PCs following the faith, it would help us get more visibility to new players wanting to do Halan RP.
« Last Edit: November 28, 2024, 12:19:44 PM by Monktrus »

Flat Cap

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Re: System Wishlist v4
« Reply #394 on: November 28, 2024, 02:41:06 PM »
Could Halans get a role/tag on the discord? As one of the major Ravenloft religions with a prestige class linked to them, several hospices and other associated areas scattered around the game map, and quite a few PCs following the faith, it would help us get more visibility to new players wanting to do Halan RP.
+1

Maiyannah

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Re: System Wishlist v4
« Reply #395 on: December 01, 2024, 08:35:07 AM »
Perhaps I missed it, and I can crib it from my own personal knowledge, but I did not find a resource post for the Nordic pantheon, which Ravenloft dwarves follow.
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Flat Cap

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Re: System Wishlist v4
« Reply #396 on: December 01, 2024, 09:05:28 AM »
Perhaps I missed it, and I can crib it from my own personal knowledge, but I did not find a resource post for the Nordic pantheon, which Ravenloft dwarves follow.

It's there could probably be placed in both the native section as well as the gothic earth or notet at least in the thread title
https://www.nwnravenloft.com/forum/index.php?topic=18979.msg221155#msg221155

Maiyannah

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Re: System Wishlist v4
« Reply #397 on: December 01, 2024, 09:33:42 AM »
Perhaps I missed it, and I can crib it from my own personal knowledge, but I did not find a resource post for the Nordic pantheon, which Ravenloft dwarves follow.

It's there could probably be placed in both the native section as well as the gothic earth or notet at least in the thread title
https://www.nwnravenloft.com/forum/index.php?topic=18979.msg221155#msg221155

Absolutely!  Wasn't finding it for just that reason.
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Maiyannah

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Re: System Wishlist v4
« Reply #398 on: December 01, 2024, 10:40:17 AM »
Supplies for Dvergeheim does not have the NPC recipient on the item title or description, as other deliveries do.
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MAB77

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Re: System Wishlist v4
« Reply #399 on: December 02, 2024, 02:06:55 PM »
Perhaps I missed it, and I can crib it from my own personal knowledge, but I did not find a resource post for the Nordic pantheon, which Ravenloft dwarves follow.

This is for the same reason as to why the traditional non-human pantheons of D&D are not listed under the Ravenloft religions section. They are either not originating from Ravenloft, or do not have a significant presence in the Mists, contrary to Celtic faiths.
« Last Edit: December 05, 2024, 05:32:36 PM by MAB77 »
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