Greetings,
We've now loaded a new version of the hak on the test server to test new features and changes.
At this point we'll need your help testing this new content to make sure it works properly and there are no bugs. If you wish to help us test, you'll need to download the following haks:
-
CEP 2.65 (if you don't already have it, download and extract to your My Documents\Neverwinter Nights\ folder)
-
POTM Hak Test - 2_29a.7z (extract to your My Documents\Neverwinter Nights\ folder)
Once you have extracted both haks into the Neverwinter Nights folder, you will find our test server at IP Address & Port:
46.4.59.55:5124 - use it for "Direct Connect". Once connected, you can either use existing characters or create a new one, using the new class, which can be found at the bottom of the list of classes; all new characters can freely level up to level 20 on the test server for now. You can find more detailed information
here.
Try to test as many things as possible, and report anything that feels off, or incorrect on the forums.
Class Changes & Fixes:-Added new base class:
Shaman.
-Fixed an issue with the monk's movement rate cap (needs more testing).
-Fixed an issue with the Warlock's Fiendish Resilience not being given at level 18 (but 19).
-Fixed an issue which prevented half-elves from levelling in the Arcane Archer prestige class.
Feat Changes:-Made Dead Eye apply to slings and thrown weapons (throwing axes, darts, shuriken).
-Fixed transparency issues which occurred with Eldritch Claws (thanks to Favee)
-Changed one of the feedback messages of Use Poison to use "their" rather than always defaulting to "his".
Spell Changes:-Added
16 new spells.
-Fixed the range and description of Eldritch Cone to better represent its current range.
-Added spell targeting to Faerie Fire.
-Fixed several spell targeting shapes and feedback color.
Miscellaneous:-Adjusted the light effect of Darkvision & Low-Light Vision (thanks to zDarkShadowsz)
-Fixed a texture issue with robe 216.
-Fixed several blank minimap squares in the Castle Exterior, Rural and the Dungeon & Catacomb tilesets.
-Reverted unintentional changes that affected the value of staffs, rods, and wands.
-Added several new animals from the
May 2023 Custom Challenge Challenge.
-Added a purple VFX to Force damage weapons (does not seem to work, but requires further testing). (This cannot be implemented at this time)
-Replaced the VFXs of Cold and Sonic damage weapons with something more appropriate. (This cannot be implemented at this time)
-Added the other racial variations of robe 180 (126 in the toolset) from
this pack.
-Added a new belt (96) (thanks to Edward).
-Imported a new "primitive" outfit from the
June 2023 Custom Content Challenge.
-Added a new human female head (242) from the
June 2023 Custom Content Challenge.
-Added several new placeables from the
June and
August Custom Content Challenges.
-Moved the Gendarmerie uniforms to the hak to permanently fix the frequent color bugs.