NEW ROLE - Player AssistantsMay 11th, 2025 - Server and hak updated to version 2.32bApril 26th, 2025 - Server and hak updated to version 2.32aApril 10th, 2025 - Server updated to version 2.31y
Quote from: nerdevar on December 27, 2023, 10:13:16 PMDirections regarding yelling or hearing noises in the Western Outskirts of Vallaki are not accurate. They're rotated 180 degrees; eg. south is north, west is east.I'll look into this, i have been seeing some of the same issues around, are you able to replicate it?
Directions regarding yelling or hearing noises in the Western Outskirts of Vallaki are not accurate. They're rotated 180 degrees; eg. south is north, west is east.
Testing the directions in the Western Outskirts--they're still flipped. Unali Thient is to my south in this image, but she reports my shout as coming from the north.
In the catacombs under village of Barovia, the traps:
Dungeon logging does not work in the area: Barovia - Balinok Mountains - Upper BarrowThis can result in a stuck PC between an unpickable + locked stone door and placeable rocks.While there are no foes in this area, it is between two areas that do.
The moving sunlight through the trees in Barovia - Eastern Old Svalich Road - Crossroads - Wooded Area at 4pm, if the hour changes to it while you're in there, is pointing in the wrong direction, appearing as if the sun is in the east (rather than in the west in the afternoon)
Quote from: InMyDarkestHours on December 19, 2023, 02:50:35 PMPlaceables spawned with the carpentry kit such as this one has no default portrait[img]I've found the cause and will fix it but not retroactively.
Placeables spawned with the carpentry kit such as this one has no default portrait[img]
Spoiler: showAdd material counts to Weaves so that someone starting the craft knows how much of a material they will need akin to how the other crafts do Primary/Secondary.
This herb node in this mist spawn is made inaccessible due to being inside the other mushroom placeable.Spoiler: show
Quote from: Maiyannah on December 30, 2023, 03:18:10 PMThis herb node in this mist spawn is made inaccessible due to being inside the other mushroom placeable.Spoiler: showCan you provide the exact area name?
This seems to occur in all of the areas where this mist node spawns that I've run into. The last bridge before Krofburg and the road to Nasaud come to mind. I can get the exact area names next time I travel through the area.
Not sure if I can do anything about the later, but if it's just a regular herb spawn that happens to spawn in the same location, those I can move easily.
Platinum gilding colours the metal parts of armor light gold / gold instead of some variation of platinum silver or shiny grey-white.
It's been raining non-stop for three IRL hours in PAL. Might be the weather system is messed up.
In Dementlieu - Baie du Sable - Approaching Port-a-LucineThis rather large rock appears to have no collission mesh.[edit]: Also the girls in Dementlieu could probably benefit from the new androgynous pheno:[edit2]: The throne in Floor 1 of the university museum has some weird lighting goings-on: