Bug Reporting Ticketing SystemLooking for DM (LFDM) ModeFebruary 4th, 2025 - Server updated to version 2.31qJanuary 29th, 2025 - Server updated to version 2.31p
Barovia - Vallaki -Lower Town - Slums - HospiceThe basement trapdoor can no longer be unlocked with the hospice key (via radial, or left clicking). Attempts return the message: A specific key is required to open that object.
After the update you still cannot leave houlgraves books after dark, no prompt comes up to unbolt and leave just 'This object is locked'
Quote from: Wyldhunt on April 17, 2024, 10:02:01 PMThe 2nd lvl wizard spell Death Armor causes negative energy damage to undead. It should heal them (Negative Energy).That's a longstanding NwN "issue" with negative damage vs undead.Quote from: Stormy on April 17, 2024, 10:10:14 PMQuote from: Wyldhunt on April 17, 2024, 10:02:01 PMThe 2nd lvl wizard spell Death Armor causes negative energy damage to undead. It should heal them (Negative Energy).I'm actually going to tag a completely different minor issue onto thisThe 2nd level spell Death Armor does negative energy damage. It does untyped damage by the source material (Ghostwalk, Magic of Faerun).For balance reasons, we only converted the spells that did Magic damage to Untyped when we introduced Untyped damage.
The 2nd lvl wizard spell Death Armor causes negative energy damage to undead. It should heal them (Negative Energy).
Quote from: Wyldhunt on April 17, 2024, 10:02:01 PMThe 2nd lvl wizard spell Death Armor causes negative energy damage to undead. It should heal them (Negative Energy).I'm actually going to tag a completely different minor issue onto thisThe 2nd level spell Death Armor does negative energy damage. It does untyped damage by the source material (Ghostwalk, Magic of Faerun).
if(GetRacialType(oTarget) != RACIAL_TYPE_UNDEAD){ effect eDam = EffectDamage(nDamage, DAMAGE_TYPE_NEGATIVE);}else{ effect eDam = EffectHeal(nDamage);}
If you check another negative energy damage spell (IE:Negative Energy Ray), you'll see how they implemented it.Essentially, you just have to find the line in the script that applies EffectDamage and replace it with:
The Travel cleric domain lists the spell Slow as a spell granted at 3rd circle when chosen at character creation. However, the spell is not available in the spell list when the cleric reaches level 5. So either the description of the Travel domain needs to be updated, or the spell needs to be added to the available cleric spells when the domain is taken at character creation.
@npc all only affects the first npc, e.g. @npc all walk only causes npc 1 to move to the selection
Quote from: Talis on April 22, 2024, 12:28:10 PMYeah, unfortunately it isn't doing that.Spoiler: show^With the item.Spoiler: show^without the item.This is the same for others with the item, too. It does add the feat to the list of feats on our character sheets, but it doesn't do anything.Spoiler: showThanks for the report. I'll think about it but I'm not sure the feat should be available on items (my bad for adding it as an option) since OCR modifiers are not calculated dynamically.
Yeah, unfortunately it isn't doing that.Spoiler: show^With the item.Spoiler: show^without the item.This is the same for others with the item, too. It does add the feat to the list of feats on our character sheets, but it doesn't do anything.Spoiler: show
In the Religion Resource thread, for the Greyhawk deities, there seem to be some missing now. I could find neither Wastri, nor Zinzerena, for example.
Ship Captain near Port University reacts to OCR, no access to Tejeda for OCR toons
If you sit in the the chairs in the first floor of the Blue Water, it makes the everyone around your character look concealed. Probably because the chairs are too close to the table? Idk.
A few of us received an item that grants the 'Sterling Repitation' feat. Although the feat gets added to our list of feats, it doesn't actually decrease our OCR.I don't know if it's a bug with the feat, the item or something weird, but would be cool if it could be fixed.
Quote from: Hemolymph on May 13, 2024, 11:21:49 PMIf you sit in the the chairs in the first floor of the Blue Water, it makes the everyone around your character look concealed. Probably because the chairs are too close to the table? Idk.We've got a fix pending for this in the next hak update.Quote from: Talis on April 21, 2024, 02:19:24 PMA few of us received an item that grants the 'Sterling Repitation' feat. Although the feat gets added to our list of feats, it doesn't actually decrease our OCR.I don't know if it's a bug with the feat, the item or something weird, but would be cool if it could be fixed.This should now be fixed.
Have a new Eneko, and in making it, there doesn't seem to be any options for horns. Not sure if this is intentional, but either way I'll likely need a DM to fix it.
Ovidiu Macek (the blackjack dealer) of the Prancing Nymph doesn't seem to be working after multiple failed attempts. It says he needs to sit for a game to begin but only gets back up faster than you can sit at his table. According to forums this has been a problem for four years. If he's not working and can't be can he be removed or replaced?
I raised a Gundarakite named Marko earlier at the ML Church. Liz zombified him. I did not think this was supposed to happen?
Quote from: Sinful Mystic on June 05, 2024, 08:32:33 AMI raised a Gundarakite named Marko earlier at the ML Church. Liz zombified him. I did not think this was supposed to happen?This is not a bug. On Ravenloft, all resurrection attempts carry a chance of failure causing the recipient to return as an undead, even when done by Lizuca. The Ritual Blessing spell is your friend to avoid these situations.