That is a lot of projection. Like a lot. And yet, I'm sitting here with my brow raised at some of these comments.
The item duping failsafes can be fixed with a single line being..
is the item still inside of me just before I payout? if yes, pay out, clear variables. If no, clear variables, spit out error, go to checking state... which when combined with the? did I just try and payout more than an acceptable level lines I suggested, would cover that. Abuse prevention was also covered.. custom items, which are the risk, you just won't allow.
The code would only run fully if the first variable was fulfilled, which was was I closed? The entire cycle isn't going 24/7.
...Stop backseat coding my backseat coding man. They wanted constructive feedback, I gave it. it's doable, the only thing that would hold this process back is if they don't have a text parser in the ravenloft code base. That is the limiting factor. That and labor. But my position on that is, considering it took me over a year to get arcane steel and 1.5 million gold, I think maybe that labor is a bit warranted before my equipment gets nerfed into trash tier. That's just my time, what about everyone elses?
The only failsafe that needs to be accounted for would be makers marks for abuse, and you could get around that by having the parser only being concerned with the first few lines of the text, and ignore anything after lets say paragraph 2 or 3.