I wanted to raise a suggestion for staggering the roll out for the enchanted crafting changes to existing enchanted gear, which will be in the pipeline now that the HAK's dropped.
By this I mean, for example:
Week 1: limit the changes to just full plate
Week 2: implement the changes to all other types of metal armour
Week 3: cloth armour
etc. etc.
If it's not practical to limit the changes this way because of the nature armour, perhaps doing it another way:
Month 1: Cloth Armour
Month 2: Metal Armour
etc. etc.
If there's concerns about fairness, then maybe the order can be picked randomly. I'm not trying to wheedle an advantage for anyone here.
My concern is that if it's all brought out at the same time in a Big Bang, people will be hogging the services of crafters, enchanters, and DMs getting their stuff fixed, and this will cause a general hassle and be detrimental to the server. Not to mention that DMs are pretty overworked right now and would become a very tight bottleneck if anything went wrong.
The idea then behind staggering out these changes over weeks or even months is to not overload either the player base or the DM team.
When I say limiting the changes here, I don't mean stuff like changing +2 universal saves to +1 universal saves. That's pretty uncontroversial. I refer more to the material changes.
The specifics of my idea may not be precisely workable, but I would really strongly encourage finding some way to spread out the impact of this change over time. The idea of this all hitting the server in one Big Bang sounds like it would become a big OOC (and IC) headache.