It'd been some time since I'd gotten back into the saddle as it were. Been restin' for many months formulatin' some grand plan which never came to fruition. As I exited the Dyad on the sixteenth day of the fifth month, I saw a particularly interesting sight. About a dozen people pilin' out of a vardo, grumbling and castin' all manner of magic. Suddenly I see some familiar faces, the great warrior Geist and a friend o mine named Nina Troublefoot. I'd seen a few others mixed in that I'd travelled with once or twice, seemed to be a good group. They beckoned me to come with 'em, they sought the lands of Perfidus it seems. A hellish land like no other, many who go there do not return, however if one such as myself wanted to prove any manner of worth, it's one of the few places where I could do such a thing. I decided to take over the group and help guide 'em to Perfidus. Only issue is, we travelled the whole core for the better part of the day, paying the Vistani troves of coins, but we couldn't find any mist pathway to Perfidus, the mists blocked us out entirely. After meeting up on the island of Ghastria, we'd come to the conclusion the lands of Hell were no longer an option, so we sought other places.
Amidst the bickering, grumbling and joking, I heard someone mention the Akiri temple of Thoth... the island of Naillat... the Curst Keep in Hazlan... but in my arrogance I thought none of these would do. Then, I heard, in the faintest of a whisper one who called out 'Blackwatch...?'. I felt in that moment that it was possible with the host we had, despite in my ignorance I'd not seen the better half of them fight, let alone knew where they stood on going to the demonic place. I'd been to the camp known as 'Blackwatch' a few times. Everytime I'd end up having to bring a friend of mine out of there over my shoulder, or vice versa. The place is crawling with negative energy and fiendish elements. The men and women of Blackwatch appear to have been some sort of bandit group that had made a pact with demonic forces, that is evident in how they act, look and fight. The average bandit of blackwatch has skin of stone, blood turned to near black with foul corruptive energies, they'd be considered cultists if ever I were to classify some. There's hundreds of these lads, and without capable warriors, casters, healers, and a great bloody trapsmith, the camp is no place to 'visit', even if great treasures are buried there.
We gathered in the entrance of the woods, just across the bridge at Edrigan in Dementlieu. I felt a bit nervous, but I mustered courage as the blessings and wards were cast upon us. Shortly after our magic users finished, myself and the monk Gom lead the charge in. Immediately I could sense something was wrong, what normally would be a place teaming with the 'grunts' of Blackwatch remained empty, not a soul in sight. (If you can say those poor saps have any soul left.) We ventured deeper in, I had initially thought that someone had already come through and cleared the place out, perhaps the Port-A-Lucine Red Vardo, but nay... I was quite wrong. As we arrived in a deeper portion of the woods, I could finally see our quarry. Dozens of armed men, coupled with demonically corrupted hounds. These hounds appeared vicious, infused with fire and blood, like a true demon of the Abyss. We proceeded, clearing out dozens with little issue, that was... until we reached the cave mouth. As our trap-smith, Nina, began to open the door, I noticed on the cliff face above us, numerous enemies began to appear. I acted quickly, and charged into them, but I fell right into their trap.
Poison and acid began to rain onto us, demonic casters began to appear practically out of thin air, along with dozens more hounds and grunt warriors charging into us. We slew them one by one, but more appeared to be coming every second. I commanded that we must head into the cave, which glowed with a red light unmistakable to be from demonic energies, but unless we wished to be surrounded, we had little choice. As we charged into the cave, there were a dozen warriors waiting for us. I'd managed to hold the line and slay many, but eventually I went down myself, and the rest of our band had to destroy the vile bandits. After recouping, we began our strategic planning. However, I noticed immediately that our main warder, the warrior priest Geist, was no where to be seen. Someone claimed that the mists had pulled him out of the camp behind us, but this was not a good sign. The group wished to continue, and I stayed with them, better to fight with them, hopefully helping if I can, than run outside and experience a horrid fate, strength in numbers, and I did not wish for my negligence to get the others killed.
After our casters renewed their wards, we proceeded deeper into the cave... I kept getting an eerie feeling, but we entered the first room and quickly dealt with our foes, slaying about two dozen grunts and demonic hounds. We proceeded into the next room carefully, my heart skipped several beats as my eyes witnessed the countless enemies before us. Before I was consumed by utter terror, I mustered enough strength to get my bearings and give out commands to attack the enemy mages first. What before me was something I had not imagined. Dozens of men in a such a small cave, half of them clearly practitioners of black magics, and the other half clearly skilled warriors, ready for combat. The cultist mages appeared already well warded, defensive magics covered them, and the warriors appeared to have already entered into their aggressive stances of attack. I helped the front, charging into the cultists and holding them back, giving commands for the others to attack the mages. My calls fell upon deaf ears, others made similar calls, but none were heard.
One by one I saw my companions be slain by the foul touch of the heretic cultist mages. I charged forward after slaying the last cultist that stood before me and a mage, putting myself between the mage and another cultist before I was imbued with a negative energy touch, I could feel my life force being drained from my body. I managed to cut down at least one mage before I was surrounded and they peppered me with negative energy and force bolts...
I was against a wall, holding my wounds barely together, attempting to get up, I could see one by one my remaining companions fall, their sounds of pained death filling the cave. I was terrified, all I had left was to hope that Heironeous would grant me a quick death. I have seen many horrors in the lands of the mists, but I'd not witnessed dozens of well trained warriors defeated so easily, I worried my fate would have ended there, and for a time, it did. Nina Troublefoot had managed to run around, using her pistols to gun down the remaining mages, but in turn one of her shots hit me in the chest,m apparently slaying me, which likely explains why I do not remember how exactly the rest of the cave was cleared out. When I awoke, I saw most of our group on their feet, but three were slain on the ground. I heard mixed feelings on the matter, but I was surprised to hear calls to continue deeper into the cave. I knew that only death awaited those of us who remained if we continued, so Nina and myself quickly picked up our fallen comrades and bolted out of there as quick as we could. I could hardly recognize them... some were missing limbs... intestines... some had their skin almost melted off their skin, one had their eyes gouged out, a massacre...
As we exited the cave and entered the outskirts of the bandit encampment, I witnessed what I had feared. Night had fallen, and hundreds more of these bandits and their demonic hounds now wandered the woods. Nina and I used what little resources we had to conceal ourselves and fled back to Edrigan. Shortly thereafter, the rest of our group arrived, but they had stated they had tried to fight this large group of bandits... a death wish if you ask me. We headed back to Port-A-Lucine as quick as we could, eventually I arrived at the Ezrite Church and revived the companion I had brought with me, with the help of one called Adom. Sufficed to say, I hope that each one of us learned a few lessons about such ventures again. We may be adventurers, people that live off the land, but some go to such places... for 'fun'. I would seek to only return to such a place to cleanse it of its vile nature, and slay the demonic enemies that lay there, but to go there merely for treasure or what some would call entertainment? I call that insanity.
Such a venture has left its mark on me, I have fallen endless times in combat in the core, to man, beast, demon, fish, bug, even the water, but I will not forget such a venture. I have cleared the camp known as Blackwatch before, with as few as five adventurers, but I can assure you, it is not numbers or the hearts of heroes that wins battles, but by the application of strategy, and tactics.