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Author Topic: Warlock - Eldritch Blast + Knockdown Interaction  (Read 371 times)

Grendlykins, Simp of Azalin Rex

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Warlock - Eldritch Blast + Knockdown Interaction
« on: February 16, 2023, 12:42:54 PM »
The Warlock Eldritch Blast ability has the bizarre and very unwelcome interaction of causing knockdown'd mobs to immediately recover and beeline straight for said Warlock. If timed correctly you can even witness it cancel the knockdown effect within the same combat flurry as it takes effect, which visually presents as the target enemy dipping backwards and then immediately ignoring gravity to right themselves, followed by them chasing after the Warlock responsible.

At a guess, this is some bizarre interaction of the aggro system and however Eldritch Blast calculates said AI attention. Based on several dungeon runs with people consistently using knockdown and my Warlock consistently sniping said target with Eldritch Blast, roughly 50-75% of the time this occurs, which is exceedingly bad given that it cancels the knockdown status effect outright as well as rips aggro onto the Warlock.

EO

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Re: Warlock - Eldritch Blast + Knockdown Interaction
« Reply #1 on: February 19, 2023, 02:34:35 PM »
There's nothing unique to the Eldritch Blast function, so this likely occurs with other spells and spell-like abilities.

Maiyannah

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Re: Warlock - Eldritch Blast + Knockdown Interaction
« Reply #2 on: February 22, 2023, 03:57:01 PM »
That only suggests that the problem might have a wider scope than initially believed?  However, I'm not sure how within our power it is to change this behaviour, it might be in the backend.
Currently:
Livu Olmstead - First Watcher of Helm
Emmanuelle Skyshard - Ezran escapee from Hazlan

Also:
Liliana Bolboceanu - Forest ranger

EO

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Re: Warlock - Eldritch Blast + Knockdown Interaction
« Reply #3 on: February 22, 2023, 07:27:29 PM »
That only suggests that the problem might have a wider scope than initially believed?  However, I'm not sure how within our power it is to change this behaviour, it might be in the backend.

If it's a bug, it's indeed hardcoded, thus in Beamdog's court.

zDark Shadowz

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Re: Warlock - Eldritch Blast + Knockdown Interaction
« Reply #4 on: February 22, 2023, 07:55:44 PM »
It's based on AI scripts attempting movement related action. If you IKD something that would flee at X damage or proximity because "casters need distance", they flee, fall over, and flee some more. If AI targeting shifts due to a new threat thats "easier", this happens as well.
« Last Edit: February 22, 2023, 08:00:19 PM by zDark Shadowz »

Rice

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Re: Warlock - Eldritch Blast + Knockdown Interaction
« Reply #5 on: March 01, 2023, 09:47:09 PM »
I noticed it too, the only viable solution is to cast darkness on yourself, if they can't see you they don't chase.