Where: Happens in multiple areas/rentals.
When: When the area has reset and the placeables re-spawn back in when a player character gets close.
What: I know this bug has been around for quite awhile, but I searched and didn't find any proper thread about it. Essentially *some* placeables with a positive value on the Z-axis tend to float on the X/Y-axis after spawning back in again. I suspect this is more likely to happen the higher the Z-axis value.
This can happen more than once on said placeable, shifting a few times. This makes it challenging for a DM to select said placeable to try and recover/remove.
Perhaps others can clarify if this only impacts placeables that have been spawned in by the DM client (Are DM commands to blame?) or also includes @spawn placeable commands, for in my example those I set using the latter method have not drifted.
Recreate: Spawn in placeables using DM client, raise, leave for 15, come back, repeat until issue occurs.
Also reported
here.
Red arrows to indicate floating high Z-axis placeables.
Blue circle to indicate placeables > 0 on the Z-axis but have not floated.