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Author Topic: Topic for minor issues v5  (Read 20605 times)

MAB77

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Re: Topic for minor issues v5
« Reply #375 on: May 24, 2023, 09:54:42 PM »
Polymorphed druid equipment AC seems to have become natural AC instead of deflection, so enchanted gear isn't going to be helpful AC-wise as the AC bonus isn't going to stack with a druids' barkskin or elephants' hide now.

I only used +1 AC equipment on my lv 19 druid and used brooch of shielding anyway, but it's going to suck for people rocking enchanted leather armor expecting to have +4 deflection AC after a polymorph and just having it overridden by barkskin.

I'd have to check if we have a different setup, but at first glance this seems to be working as intended.
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EO

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Re: Topic for minor issues v5
« Reply #376 on: May 25, 2023, 07:32:32 AM »
This is nitpicking a bit, but noticed this in the Werewolf Caves:

Spoiler: show


I'll fix this.

apeppertoo

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Re: Topic for minor issues v5
« Reply #377 on: May 25, 2023, 03:55:07 PM »
Just from personal testing on my FS and Sorcerer, the following AOE spells don't yet have an AOE target indicator. If I don't mention a spell it either works or my character does not know it.

Mass aid, mass shield of faith, healing circle II, mass negative energy protection, mass see invisibility.
Mariah Parsons

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Re: Topic for minor issues v5
« Reply #378 on: May 25, 2023, 05:12:45 PM »
Just from personal testing on my FS and Sorcerer, the following AOE spells don't yet have an AOE target indicator. If I don't mention a spell it either works or my character does not know it.

Mass aid, mass shield of faith, healing circle II, mass negative energy protection, mass see invisibility.

Is this on the main or test server? If on the main, it's normal, we haven't yet patched nor released the hak update.

Maiyannah

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Re: Topic for minor issues v5
« Reply #379 on: May 25, 2023, 05:18:54 PM »
There is a considerable amount of strange behaviour on main server with regards to spells that I presume is us needing the hak update.
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Madame Trousers Son

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Re: Topic for minor issues v5
« Reply #380 on: May 25, 2023, 11:41:46 PM »
On the main server, for Beguilers:

Lvl1
Alarm, no AoE, hash lined showing centre of spell present.
Battle Horn: AoE.
Color Spray: AoE.
Faerie Fire: no AoE, no hashed line.
Sleep: AoE.

Lvl2
Cloud of Bewilderment: AoE, hashed line present.
Lesser Dispel: AoE, no hashed line.

Lvl3
Cone of Dimness: no AoE, hashed line present.
Dispel Magic: AoE, no hashed line.
Invisibility Sphere: AoE.
Massed Mage Armor: no AoE.
Slow: AoE and hashed line present.

Lvl4
Confusion: AoE, no hashed line.
Mass See Invisibility: no AoE.

Lvl5
Mind Fog: AoE, no hashed line.
Wall of Dispel Magic: no AoE, no hashed line.

Lvl6
Greater Dispelling: AoE, no hashed line.
Mass Haste: AoE and hashed line.

Lvl7
Improved Invis Sphere: nuffin
Mass Blind/Deaf: AoE, no hashed line.
Mass Hold Person: Hashed line, no AoE.

Lvl8
Mass Charm: both AoE and hashed line.
Wall of Greater Dispelling: hashed line, no AoE.

Lvl9
Mass Hold Monster: no AoE, hash lined showing centre of spell.


I post these with no presumption of what should be what, that's just what I found.
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Re: Topic for minor issues v5
« Reply #381 on: May 26, 2023, 01:55:59 PM »
No need to report those on the main server since that server hasn't been updated. They won't work until the hak update.

What would be good is testing if those work properly on the test server.

bloodless

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Re: Topic for minor issues v5
« Reply #382 on: May 27, 2023, 04:22:11 AM »
The upcoming patch .36 adds an HDR option, which is really cool, but also displays colors that weren't meant to be seen by mortal eyes. Specifically, the mist might need a little nudge.

Pictured: https://gyazo.com/9c0868f5fff57a825a3254501c237423

Edit: Also smoke from big fireplaces, though more faint: https://cdn.discordapp.com/attachments/1109958436894035968/1111938180971778119/image.png
Clearer image: https://cdn.discordapp.com/attachments/1109958436894035968/1111969058196312084/image.png
« Last Edit: May 27, 2023, 06:48:26 AM by bloodless »

Maiyannah

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Re: Topic for minor issues v5
« Reply #383 on: May 27, 2023, 08:57:20 AM »
Since the recent patch Livu's hair is made of metal.

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Ryujin

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Re: Topic for minor issues v5
« Reply #384 on: May 27, 2023, 10:40:26 AM »
Since the recent patch Livu's hair is made of metal.



Have you, in your ingame settings, tried disabling the option 'generate plt with shaders'?
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Maiyannah

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Re: Topic for minor issues v5
« Reply #385 on: May 27, 2023, 11:07:37 AM »
Since the recent patch Livu's hair is made of metal.



Have you, in your ingame settings, tried disabling the option 'generate plt with shaders'?


Yes, its disabled.
Currently Playing:
Livu Olmstead - First Watcher of Helm
Emmanuelle de le Foret - Ezrite escapee from Hazlan
Katorina Ainacirce - Elven sorceress
Caitilyn Lamnazush - Dwarven Defender

zDark Shadowz

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Re: Topic for minor issues v5
« Reply #386 on: May 27, 2023, 12:36:03 PM »
The colours of shiny hair are from a palette, so it seems odd that NWN changed the palette colour reflections but whatever.

For yourself the shiny, reflective colour of hair and the metal is tied to "Environmental mapping on creatures". It doesn't really fix the issue as other people will see your hair if they use that (personally I don't).

If you're able to customize your hair to a similar colour that isn't reflective in the OOC lounge, I'd do that. Not all of them are.

Maiyannah

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Re: Topic for minor issues v5
« Reply #387 on: May 27, 2023, 12:42:38 PM »
This occurs whatever colour I choose with this head and many others.  Changing it to for example, the same head Emmanuelle uses, does not have this issue.
Obviously, that's not really a fix though.
Currently Playing:
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Emmanuelle de le Foret - Ezrite escapee from Hazlan
Katorina Ainacirce - Elven sorceress
Caitilyn Lamnazush - Dwarven Defender

zDark Shadowz

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Re: Topic for minor issues v5
« Reply #388 on: May 27, 2023, 01:26:34 PM »
Oh wow, yeah this head does seem to be reflective regardless of colour. Turning off Environmental mapping still turns off the reflection for the self, but that's not really a solution to the odd change to this head model. The other heads to either side of it don't suffer :/ strange.

EO

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Re: Topic for minor issues v5
« Reply #389 on: May 27, 2023, 03:05:11 PM »
Since the recent patch Livu's hair is made of metal.



Which head number is that?

Maiyannah

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Re: Topic for minor issues v5
« Reply #390 on: May 27, 2023, 10:20:35 PM »
Which head number is that?

201

Also happens on the others with same hair but different face.

As Shadow mentioned, turning environment mapping off does "fix it", but since others may have it enabled, its not quite a fix.
Currently Playing:
Livu Olmstead - First Watcher of Helm
Emmanuelle de le Foret - Ezrite escapee from Hazlan
Katorina Ainacirce - Elven sorceress
Caitilyn Lamnazush - Dwarven Defender

EO

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Re: Topic for minor issues v5
« Reply #391 on: May 28, 2023, 10:15:34 AM »
Quote
Also happens on the others with same hair but different face.

Can you list all problematic heads?

Maiyannah

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Re: Topic for minor issues v5
« Reply #392 on: May 28, 2023, 12:49:43 PM »
Sure, when I have a moment on Livu I'll go through them.
Currently Playing:
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Soren / Zarathustra217

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Re: Topic for minor issues v5
« Reply #393 on: May 28, 2023, 05:04:52 PM »
Since the recent patch Livu's hair is made of metal.



Is everyone else on the latest (35) version seeing it too?

Maiyannah

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Re: Topic for minor issues v5
« Reply #394 on: May 28, 2023, 05:35:42 PM »
Since the recent patch Livu's hair is made of metal.



Is everyone else on the latest (35) version seeing it too?

I see this both on mainline latest, and on the preview beta patch.  Disable environment mapping reliably resolves it for me at least.

I actually didn't notice myself until another player jokingly pointed it out to me OOC.
Currently Playing:
Livu Olmstead - First Watcher of Helm
Emmanuelle de le Foret - Ezrite escapee from Hazlan
Katorina Ainacirce - Elven sorceress
Caitilyn Lamnazush - Dwarven Defender

FunkeyMonkey

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Re: Topic for minor issues v5
« Reply #395 on: May 29, 2023, 05:08:08 AM »
I believe the alterations to movement speed spells overriding one another is making druids stick in detect mode, despite switching on and off etc. Reboot is the only fix.

Might just be me, anyone else experiencing the same?

jimkaf

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Re: Topic for minor issues v5
« Reply #396 on: May 30, 2023, 05:28:27 AM »
On the forum entry for Athasian dwarf the adjustments described are these:

Quote
+4 Con, +2Wis, -2 Dex*
Darkvision
Increased Hardiness vs. poisons (an extra +2 saving throw bonus is added)
Hardiness vs. spells
Offensive training vs. goblinoids
Effective character level +1

* At character creation, remember that the game engine automatically applies the default +2 Con, -2 Cha adjustment for standard dwarves. An extra +2 Con, +2 Wis will be applied once the subrace is selected in-game.

However trying on the test server I get the following:



And after subrace is applied:



Which seems to be accurate to Dragon #319 mentioned as source:



So the forum entry probably needs to be changed to that +4 con, +2 wis, -2 cha too.

MAB77

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Re: Topic for minor issues v5
« Reply #397 on: May 31, 2023, 09:11:43 AM »
I'll adjust the entry
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Maiyannah

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Re: Topic for minor issues v5
« Reply #398 on: June 01, 2023, 09:01:06 PM »
Observed post update:

Currently Playing:
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bunnie

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Re: Topic for minor issues v5
« Reply #399 on: June 02, 2023, 05:53:12 AM »
there is a wild double pot in hazlan - nordenvall village - artisans hall - basement
Spoiler: show