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Author Topic: Topic for minor issues v5  (Read 30024 times)

EO

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Re: Topic for minor issues v5
« Reply #325 on: March 25, 2023, 09:43:01 AM »
Cannot change voice set.
Happened after yesterday's reset (I believe)

Changing voice set via OOC Lounge mirror and attempting to use Preview plays the same voice already assigned to the character.
Applying a new voice does not change the character's voice during preview or when leaving the mirror.

This should now be fixed.

Irumi

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Re: Topic for minor issues v5
« Reply #326 on: March 27, 2023, 01:24:38 PM »
Spoiler: show


There are two Joachim Labelle in the club l'artirse at the port à Lucine.

strangerinthealps

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Re: Topic for minor issues v5
« Reply #327 on: March 27, 2023, 01:28:55 PM »
Spoiler: show


There are two Joachim Labelle in the club l'artirse at the port à Lucine.

Mirror Image
2 illusion
Casting Time: 1 action
Range: Self
Target: Self
Components: V S
Duration: 1 minute
Classes: Sorcerer, Warlock, Wizard
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell’s duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate’s AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.

EO

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Re: Topic for minor issues v5
« Reply #328 on: March 29, 2023, 08:43:06 PM »
Spoiler: show


There are two Joachim Labelle in the club l'artirse at the port à Lucine.

I'll fix this. Thanks for the report.

Brink

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Re: Topic for minor issues v5
« Reply #329 on: March 29, 2023, 09:28:44 PM »
Is there a reason why darts weight so much and shurikens have 0 weight? :(

EO

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Re: Topic for minor issues v5
« Reply #330 on: March 29, 2023, 09:31:24 PM »
Is there a reason why darts weight so much and shurikens have 0 weight? :(

A fix for that is already pending the next hak update.

Grandeur Accepted

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Re: Topic for minor issues v5
« Reply #331 on: March 29, 2023, 10:53:51 PM »
You cannot rent the fairgrounds in Port-a-Lucine if you own a rental. The option to rent it is replaced with the default rental options.
Éléonore de Ambroiseux-Tabouillot

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Re: Topic for minor issues v5
« Reply #332 on: March 31, 2023, 01:45:10 PM »


Floating flower at the Val de Luxemont - Farmlands

EO

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Re: Topic for minor issues v5
« Reply #333 on: March 31, 2023, 06:33:01 PM »
Floating flower at the Val de Luxemont - Farmlands

I'll fix this, thanks.

NacreCicatrix

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Re: Topic for minor issues v5
« Reply #334 on: March 31, 2023, 08:02:18 PM »
The hospice door in the Vallaki slums is a bit glitchy. I can unlock it from inside, but the outside remains locked, making it difficult to open for business!

EDIT: Seems it auto-locks outside any time it is closed.
« Last Edit: April 03, 2023, 07:11:52 PM by NacreCicatrix »
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Maffa

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Re: Topic for minor issues v5
« Reply #335 on: April 06, 2023, 06:48:19 AM »
Robes 63 and 64 don't have an inventory icon and appear as a naked torso


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Serah

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Re: Topic for minor issues v5
« Reply #336 on: April 14, 2023, 10:53:22 AM »
There is a glitched item in Ghoul House in Vallaki which can't be picked or moved. I believe it's blocking for the hidden doors from showing up. The system message that a secret passage was found shows up, but there are no doors that can be interacted with. 
The bug persists for two days now.
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Thundron

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Re: Topic for minor issues v5
« Reply #337 on: April 15, 2023, 08:32:21 AM »

shield template counts as metal item, not that you often equip them, but still not intensional I believe.

bloodless

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Re: Topic for minor issues v5
« Reply #338 on: April 15, 2023, 04:07:50 PM »


I thought that the shadow conjurations weren't supposed to result in dread elementals? Or is that just an urban myth.

NacreCicatrix

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Re: Topic for minor issues v5
« Reply #339 on: April 15, 2023, 10:26:20 PM »
Trying to apply notices to the town boards returns:
ERROR: Title or description not set on this piece of paper.

I can confirm the parchments I tried do indeed have both!
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VoraciousD

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Re: Topic for minor issues v5
« Reply #340 on: April 16, 2023, 04:54:13 AM »
The "Club L'Artiste Prop Belt" claim, at least the one from the Dyad deposit, has a value of ~500g instead of 1 (which should be the case for all claims).

EO

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Re: Topic for minor issues v5
« Reply #341 on: April 16, 2023, 10:44:21 AM »


I thought that the shadow conjurations weren't supposed to result in dread elementals? Or is that just an urban myth.

No reason they wouldn't result in dread elementals.

EO

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Re: Topic for minor issues v5
« Reply #342 on: April 16, 2023, 11:55:57 AM »

shield template counts as metal item, not that you often equip them, but still not intensional I believe.

I'll fix this (and other templates).

The "Club L'Artiste Prop Belt" claim, at least the one from the Dyad deposit, has a value of ~500g instead of 1 (which should be the case for all claims).

This is likely a one-off bug, it should be reported to a DM so they can replace it.

The hospice door in the Vallaki slums is a bit glitchy. I can unlock it from inside, but the outside remains locked, making it difficult to open for business!

EDIT: Seems it auto-locks outside any time it is closed.

I can't recreate this one, no matter how hard I try.

Maiyannah

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Re: Topic for minor issues v5
« Reply #343 on: April 16, 2023, 12:05:37 PM »
The hospice door in the Vallaki slums is a bit glitchy. I can unlock it from inside, but the outside remains locked, making it difficult to open for business!

EDIT: Seems it auto-locks outside any time it is closed.

I can't recreate this one, no matter how hard I try.

I can verify this one happened to me on Livu, after people letting her out when the auto-login thing failed.  Perhaps the innkeeper script for the doors is malfunctioning in some way when its tripped so as to cause this?
Currently:
Livu Olmstead - First Watcher of Helm
Emmanuelle Skyshard - Ezran escapee from Hazlan

Also:
Liliana Bolboceanu - Forest ranger

EO

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Re: Topic for minor issues v5
« Reply #344 on: April 16, 2023, 12:11:56 PM »

I can verify this one happened to me on Livu, after people letting her out when the auto-login thing failed.  Perhaps the innkeeper script for the doors is malfunctioning in some way when its tripped so as to cause this?

Unlocking the door by logging in won't and shouldn't unlock the exterior one, that'd be too prone to abuse. The point of that system is to make sure people aren't locked in, so they can get out, but it shouldn't unlock the outer door, since that could be used to let others in.

Maiyannah

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Re: Topic for minor issues v5
« Reply #345 on: April 16, 2023, 06:29:46 PM »

I can verify this one happened to me on Livu, after people letting her out when the auto-login thing failed.  Perhaps the innkeeper script for the doors is malfunctioning in some way when its tripped so as to cause this?

Unlocking the door by logging in won't and shouldn't unlock the exterior one, that'd be too prone to abuse. The point of that system is to make sure people aren't locked in, so they can get out, but it shouldn't unlock the outer door, since that could be used to let others in.

To be clear, yeah I get that's not the desired or designed intention, but that was what we observed at the time.
Currently:
Livu Olmstead - First Watcher of Helm
Emmanuelle Skyshard - Ezran escapee from Hazlan

Also:
Liliana Bolboceanu - Forest ranger

zDark Shadowz

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Re: Topic for minor issues v5
« Reply #346 on: April 16, 2023, 08:12:47 PM »


I thought that the shadow conjurations weren't supposed to result in dread elementals? Or is that just an urban myth.

No reason they wouldn't result in dread elementals.

So they're out-of-control quasi-real illusions of dread elementals? Weird.

NacreCicatrix

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Re: Topic for minor issues v5
« Reply #347 on: April 16, 2023, 11:29:36 PM »
In the Guignol Museum, there's a plaque on the first floor where the Amber Wastes exhibit is that denotes that it's the room for 'clockwork wonders and other modern marvels'. Might have gotten it mixed up!

EDIT: The plaques for both the adjoining chambers in that exhibit are the same.
« Last Edit: April 16, 2023, 11:31:41 PM by NacreCicatrix »
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Zyemeth

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Re: Topic for minor issues v5
« Reply #348 on: April 17, 2023, 02:30:44 AM »


I thought that the shadow conjurations weren't supposed to result in dread elementals? Or is that just an urban myth.

No reason they wouldn't result in dread elementals.

So they're out-of-control quasi-real illusions of dread elementals? Weird.
Yeah it's weird that an illusion would have the ability to become a sentient and malicious elemental.

zDark Shadowz

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Re: Topic for minor issues v5
« Reply #349 on: April 18, 2023, 03:49:04 AM »
My listed playtime on my character Calym Rasharn doesn't seem to get past 7 days 1 hour. I don't know if that affects any other background data stuff with my character.