Well, I don't remember quite what it was I wrote before my text was removed accidently.
But I do remember my compromises
1. Remove RP XP entirely.
2. Equal RPXP (to 14) for all areas.
3. Full RPXP for all areas.
secret option: level 14 cap---------------------------------------------------------------------------------------------------------------------------------------------------
I can, however, respond to JustMonika's statement
It is not about 'deserving', it is about one area specifically being designed as a low level experience and the server administration making a concious effort to encourage players to migrate their characters literally anywhere else on the server when they exceed the designed level cap.
Unfortunately, I do not think the administration's method of high-level push out works. Infact, I believe it actually ENFORCES the port-hate due to a haves and haves-not system.
I preface this with: I don't actually hate port, it's just a bit of banter and fun but they do they and I do me.
Part of the issue is the 'literally anywhere else' is very few areas actually allow for this.
I'll go down the list.
Eastern Barovia: Empty and atmospherically against players existing there (Strahd's right there)
Hazlan: Non-native caster or religion? Can't be there. Non-human? Can't be there, unless you want to be a slave.
Har Akir: Empty
Blaustein: Empty
Mist Camp: Meme central and not conducive to roleplay. You can try, but the stigma is there.
Ghastria: Empty
Port: Completely different roleplay, completely different atmosphere
Port underground: Mostly empty as far as I know
Can roleplay be built in these areas? Surely they can, but it is a lot of effort and time to put into it that may just...puff into the wind once the movers and shakers leave, go on break, or get tired of it. I don't have that kind of energy or time in me, I've spent enough time RP and I don't want to try and create something that might not ever happen.
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Back on topic
If faction RPXP is a thing, what determines if a faction is deserving of it. Obviously, official factions, but what of player factions? Are they to choose between no progression or moving to somewhere that may or may not make sense for them? If you collect ten active people for your group, are you not just as deserving as the other factions?
Second, does this RPXP only count for faction members (those currently in a faction hierarchy)? This would likely disuade people from rping with these factions if they do not give rpxp.
Third, is this even possible? Who is going to create the factionRPXP zone code and designate every area of a faction with this property? If player factions count, then who will add and re-add the property every time a rental changes?
The logistics of the faction RPXP system don't really make sense.