For the record here is what those two feats do in PnP
Warm-Hearted[General]
Your deep compassion for others manifests itself in the gentle way you approach those you try to help, whether you treat injuries of the body or the mind.
Benefit: You receive a +2 bonus on all Heal checks and Hypnosis checks.
Special: You cannot take this feat if you already have the Cold-Hearted feat.
We don't have Hypnosis here, so perform might be the closest for it.
Lure of the Blood[General]
Due to your inherited connection to Strahd’s curse of vampirism, your melee attacks can cause bleeding wounds.
Prerequisites: Base attack bonus +6, Weapon Focus, Weapon Specialization, fighter level 4th
Benefit: Choose a melee weapon for which you already have Weapon Specialization. Whenever you wield a weapon of that type in combat, it
functions as if it had the wounding property in addition to any actual magical properties it might bear.
This is a supernatural ability.
If you are of good alignment, you must make a 1% powers check for every 24-hour period during which you utilize the benefit of this feat.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.
A fighter may select Lure of the Blood as one of his fighter bonus feats. He must have Weapon Specialization with a weapon to gain the Lure of the Blood feat for that weapon.
I really like this feat for evil characters, especially blackguards or evil fighters. I am not sure if you can give all weapons that feat automatically or if it would be an ability that makes it have that property.