Hi all,
Further to
this thread I've been developing a solution to the inflation problem. As it happened I was looking at introducing more economic realism into the module anyway.
Here's a list of the changes:
1) Platinum Coins and Gold WeightGold will have weight as close as possible to real-life. To compensate, the bank will buy/sell Platinum Coins at a value of 10gp.
2) Fractional PricingThe pricing of vendors and gold sink convos (the ferry, vistani, rentals etc) will change.
Basically, the prices for goods and services in a domain will be influenced by how much gold is banked in that domain. More gold in the bank = higher prices for food, rent, a ferry ride etc.
To facilitate this, Hazlan will finally be getting a bank. At this time Sithicus, Blaustein and The Mists (including the vistani) will just use an average of the other three banks.
What this means, as an example, a quick back-of-an-envelope calculation tells me that the current Vistani ride of 200gp would go up to around 5600gp under this new system where prices are fractions of the total gold stored.
The payouts for deliveries and bounties will not be affected.
3) New Gold SinksThere will also be a number of new gold sinks. #1 is Pets. It will be possible to buy a range of pet animals in different places across the Core, and control them / speak through them like henchmen. They won't be immortal though, and they're not suitable for combat.
Any feedback is welcome,
CR