Author Topic: Item Request Thread (Read The First Post Before Posting)  (Read 156087 times)

Destinysdesire

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #600 on: June 01, 2015, 08:54:26 AM »
I don't know much about making items, thats never been my area of expertise, but we we get a bit more range on Paladin only items? The only thing I have ever seen directly for Paladin is Gloves of the Fallen Paladin. Thank you!

Just gonna rebump this at Sorens suggestion!

Bad_Bud

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #601 on: June 08, 2015, 06:34:38 PM »
Belt of Security

Type - Belt

Description - Designed by a failed assassins guild, these belts were designed with several pouches made of a special fabric that can stretch to accomodate items they otherwise couldn't.  The benefit to this was that the fabric holds items more tightly together, eliminating the jingle of coins, or the clinking of items within.  

The belts were further enchanted, preventing the wearer from being purged from invisibility.  The guild was short lived, as paranoid witches around the Core often used special sight to pierce the invisibility rather than dispel it.

Properties - Move Silently +3, Immunity:Specific Spell(Invisibility Purge)

Appearance - iit_belt_230

Cost - 3803

Invisibility Purge ignores spell resistance, and spells that ignore spell resistance also ignore spell immunity, so that item wouldn't be possible.

Ryltar/ Robert Archer

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #602 on: June 08, 2015, 09:24:59 PM »
Wanted to post my ideas for a set of bracers and other items for paladins since as someone else mentioned there is a lack of them

-Item name: Bracers Of The Lonely Paladin
-Item type: Bracers
-Description of the item: These bracers, and those made from the originals as copies, were forged by a Paladin of an unknown outlander faith who found their way into these dark lands by a beached ship. Longing for companionship but never seeming able to find it the unnamed Paladin forged through the dark, their path lit by these bracers which embued him some say with a closer connection to their faith.

-Statistics: Bonus Spell Slot (Paladin): Level 1, Light (Low 10m White), use restriction Paladin
-Appearance: iit_bracer_011
-Total Cost: 161 gold

-Item name: Light In The Dark
-Item type: Dwarven Waraxe
-Description of the item: This keen dwarven war axe was forged from a dwarven paladin who preferred the cold dark caves of his people. No one knows the exact origin or who has forged copies of this axe, but all can tell it glows with an icy blue light and slashes far keener then most axes. Unfortently it is reserved solely for the dwarven folk and the rarer paladin knightly sort.

-Statistics: Extra Melee Damage Slashing, Light (Low 10m Blue), Use restriction Paladin, Use restriction: Dwarf, Visual Effect: Cold
-Appearance: 10, 1, 10, 1, 10, 1
-Total Cost: 560 gold

-Item name: Symbol Of Purity
-Item type: Holy Symbol
-Description of the item: This symbol of purity is said to be used only by the most just and honorable of holy warriors of a faith. When wielded it glows with a bright white light, when used as a focus of prayer on those weakened in strength or lesser body affilictions it is said it can be used a limited amount of times to restore the ally.

-Statistics: Cast Spell: Lesser Restoration (10 charges, 1 per use), Light (Normal, 15m White), Use restriction Paladin
-Appearance: iit_torch_018
-Total Cost: 3375 gold

-Item name: Holy Flintlock Of Ezra
-Item type: Flintlock
-Description of the item: This golden plated flintlock crafted by a Pure Heart sect follower for his holy warrior wife, is heavier then most flintlocks, but it holy blessings allow one to truly strike out and hit most shapechangers and undead. Unfortently the wife fell in combat against Ezra's enemies, in honor of his wife the follower husband sold the plans to a smith for copies to be made

-Statistics: Cast Spell: Attack bonus vs racial group shapechangers +2, Attack bonus vs racial group undead +2, Use restriction Paladin, Weight increase +5lbs
-Appearance: 1, 2, 1, 2, 1, 2
-Total Cost: 2842 gold

-Item name: Lesser Holy Twin Avenger
-Item type: Two Bladed Sword
-Description of the item: This lesser version of a twin bladed holy avenger glows dimly with radiant light to aide a holy warrior of faith to strike against the evil they may face. While providing some minor protection to deflect blows

-Statistics: Cast Spell: Attack bonus vs alignment group evil +1, AC bonus vs alignment group evil +1, Use restriction Paladin, Light Dim 5m yellow
-Appearance: 11, 2, 4, 1, 4, 1
-Total Cost: 1818 gold

-Item name: Greater Holy Twin Avenger
-Item type: Two Bladed Sword
-Description of the item: This greater version of a twin bladed holy avenger glows brightly with radiant light to aide a holy warrior of faith to strike against the evil they may face. While providing some minor protection to deflect blows

-Statistics: Cast Spell: Attack bonus vs alignment group evil +2, AC bonus vs alignment group evil +1, Use restriction Paladin, Light Normal 15m yellow
-Appearance: 11, 2, 4, 1, 4, 1
-Total Cost: 4118 gold


//Edited by Dev team member MAB77. These items will not be added to the module, see the items discussion thread for details.
« Last Edit: October 23, 2015, 03:39:32 PM by MAB77 »

Ryltar/ Robert Archer

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #603 on: June 08, 2015, 10:11:57 PM »
And now for some general items

-Item name: Lesser Boots Of The Traveler
-Item type: Boots
-Description of the item: These lesser copied boots of a traveler give one resistance to the cold of nights and environments in their travels. As well as making them sturdier of footing and containing small slit pockets of emergency herbs for aiding in healing.

-Statistics: Damage Resist Cold 5/-, skill bonus discipline +1, skill bonus heal +1
-Appearance: 7, 4, 1, 3, 5, 1
-Total Cost: 2251 gold

-Item name: Greater Boots Of The Traveler
-Item type: Boots
-Description of the item: These sturdier copied boots of a traveler give one resistance to the cold of nights and environments in their travels. As well as making them sturdier of footing and containing small slit pockets of emergency herbs for aiding in healing.

-Statistics: Damage Resist Cold 5/-, skill bonus discipline +2, skill bonus heal +1
-Appearance: 7, 4, 1, 3, 5, 1
-Total Cost: 3063 gold

-Item name: Amulet Of Toughness
-Item type: Amulet
-Description of the item: This silver plated magical amulet has tribal runes which to those knowledge in such things make the wearer tougher then normal

-Statistics: Bonus Feat: Toughness
-Appearance: iit_neck_255
-Total Cost: 1001 gold

-Item name: Brawler's Mug
-Item type: Beer Mug Pheno
-Description of the item: This heavy tankard is useful for drinking liquids, but if a bar brawl breaks out it will sure give those who are hit by it something to think about

-Statistics: On Hit: Confusion DC 14 Duration 5% / 5 rounds
-Appearance: 1, 1, 2, 1, 1, 1
-Total Cost: 1002 gold

-Item name: Unholy Dire Mace
-Item type: Dire Mace
-Description of the item: This unholy looking dire mace has a human skull mounted on one end and the spine of its victim wrapped around its center. It gives off an unsettling red hue with runes that ward off all but the most unholy of martial combat.

-Statistics: Attack bonus vs good +2, attack bonus vs neutral +1, damage vulnerability positive energy 100%, Light Low 10m Red, Use limitation Class Barbarian, Fighter, Ranger, Weapon Master, Blackguard, Use alignment restriction Lawful Evil, Neutral evil, chaotic evil
-Appearance: 5, 3, 2, 2, 2, 2
-Total Cost: 3276 gold

-Item name: Book Of The Witch's Defense
-Item type: Book
-Description of the item: This thick leather and studded metal book is imbued with magical looking runes. For those of the arcane craft they will find that a moderate amount of protection is granted in hostile events when it is wielded though it makes a poor weapon

-Statistics: AC bonus +2, class restriction bard, pale master, sorcerer, wizard, no combat damage
-Total Cost: 2610 gold


//Edited by Dev team member MAB77. I'll add a variation on the amulet of toughness. For the rest see my comments in the item discussion thread for details.
« Last Edit: October 23, 2015, 02:14:52 AM by MAB77 »

Ryltar/ Robert Archer

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #604 on: June 08, 2015, 11:02:37 PM »
And here's some more off my head

-Item name: Amulet Of The Black Heart
-Item type: Amulet
-Description of the item: It is said when a heart is scorned darkness will fill the void. Such is true of this strongly foul smelling amulet, which is permanently stained in the blood of a victim's heart which reeks of death and decay. While providing moderate protection against those of purity and minor protections of those of indecisive minds only the most foul dealing of souls would use this amulet.

-Statistics: AC bonus vs good +2, AC bonus vs neutral +1, decreased stat charisma -2 class restriction blackguard, alignment restriction neutral evil, chaotic evil
Appearance: iit_neck_236
-Total Cost: 1319 gold

-Item name: Succubus Scroll
-Item type: Blank Scroll
-Description of the item: This red parched scroll, soaked in the blood of ones enemies is said to when used in a foul ritual and sacrifice link one to summon a foul succubus

-Statistics: Cast Spell Planar Ally 15 single use,  use limitation blackguard
Appearance: iit_scroll_104
-Total Cost: 891 gold

-Item name: Coins Of Lady Luck
-Item type: Coin
-Description of the item: These small coins are said to imbue the user with the chance to change their fate of foul ill before it happens

-Statistics: Cast Resistance (2) 1 charge per use, 50 charges
Appearance: iit_coin_058
-Total Cost: 0 gold?? Obviously this should be higher

-Item name: Gem Of The Blackguard's Resistance
-Item type: Blank Scroll
-Description of the item: This black grey, round shaped gem with a square in its center is said to allow fallen paladins the ability to further their foul desires by imbuing themselves with greater resistances against their enemies spells for a time.

-Statistics: Class restrictions blackguard, Cast Spell Resistance (5) single use
Appearance: iit_gem_114
-Total Cost:1870 gold

EDIT: Fixed the lady's luck coins to be resistance not spell resistance opps!


//Edited by Dev team member MAB77. These items will not be added to the module, see the item discussion thread for details.
« Last Edit: October 23, 2015, 01:52:27 AM by MAB77 »

Merry Munchkin

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #605 on: June 22, 2015, 08:25:34 PM »
I followed the instructions in the first post, so I think I got this correct:


Item name:  Safecracker's Nerve Tonic
-Item type:  Potion
-Description of the item:  This might be mistaken for medicinal snake oil or cheap liquor, but despite the questionable aroma and appearance of this rare elixer, professional safecrackers and burglars swear it steadiest their nerves and improves their concentration.  It is highly sought after in certain circles as a result.
-Statistics:  cast Rogue's Cunning (3).  Provides a temporary +5 bonus to open locks and +10 bonus to search, disable trap, move silently, pick pockets, set trap, and hide.  Duration 5 turns.
-Appearance:  Model  Color
            Top     1       0
         Middle    1       0
         Bottom    1      0
Value:  3,380 gp

Note:  Rogue's Cunning is a default NWN spell (default stats listed above), but it is not found in any regular spellbooks.  The script is NW_S0_ExtraThf
This item should be a very high value loot drop, and correspondingly rare


//Edited by Dev team member MAB77. This item will not be added to the module, see the item discussion threads for details.
« Last Edit: October 23, 2015, 12:51:03 AM by MAB77 »


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NecropolisV

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #606 on: August 03, 2015, 03:45:55 AM »
Item Name: Censer Of Balance
Item Type: Censer
Description Of The Item: The incense in this censer was commissioned by a group of reclusive monks dedicated to a strict philosophy which focused on enlightenment and strength of the mind rather than body, and looking to smooth over the edges in their training they sought out a wizard who lived in a tower near their monastery, who was also a most well practiced alchemist. Seeking his aid they wished for an incense to fill their censers that would make their bodies stronger and quicker, who's fragrance would help them perfect their training in the body. The wizard, who had been slighted by the order years ago decided to accept their request but only to fulfill his desire to pay the monks back for their past actions against him. The wizard, who was not only accomplished but also a skilled illusionist had realized without something he would never be able to harm the monks and their perfected minds, his incense however did precisely what they asked, also had a subtle poison which would weaken the mind of the user. So when all the monks had finally began using their censers full of this incense, though they were stronger, their minds were made vulnerable, and one day the wizard came in and with his magic turned all the monks on eachother causing them to slaughter one another with their new found strength until they were decimated. The monastery fell apart and it never recovered from this blow, but their censers and their incense spread, and became used by other monks who valued the perfection of the mind much less.

Statistics: +2 AC (Shield Modifier), +2 Discipline, -3 Will Saves, OUB: Monk, OUB: Lawful

Appearance: Censer

Value: 7,634 gp, (had to use a longsword model so the price may be higher than usual, as i had no available censer model like potm has)

An optional idea could be to lower the AC bonus to +1 if its deemed a little powerful, and reduction of the will save penalty to -2 or -1.


//Edited by Dev team member MAB77. This item will not be added to the module, see the item discussion threads for details.
« Last Edit: October 23, 2015, 01:24:27 AM by MAB77 »
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NecropolisV

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #607 on: August 04, 2015, 04:06:38 AM »
//EDIT: Deleted cloak, my derp for not realizing dodge AC bonus can only be applied to boots

Item Name: Amulet Of Perfection
Item Type: Amulet
Description Of Item:

This amulet made of owl claws and cat claws is set on a simple cloth string, yet radiates a powerful magical aura and a dim white light. Said to have been created by grandmaster monks of far away monastery's to gift to monks upon completion of their training and who have in a sense perfected their bodies and mind, a boon which grants yet even further adeptness, and helps on focus and master their body and mind in even further ways than naturally possible, this valuable trinket has somehow made a showing in rare magic stores, and in the hands of lesser pupils who have bought them to help their path to perfection.

Statistics: Cast spell: Cat's Grace (3) 2 Charges Per Use, Cast Spell: Owl's Wisdom (3) 2 Charges Per Use, (50 Charges), Light (white/ Dim) 5 ft

Value: 5948 gp


//Edited by Dev team member MAB77.  I fail to see the justification to add this in game. As far as I know both spells as easily accessible through various means be it items or fellow casters.

Item Name: Tome Of Mental Mastery
Item Type: Book
Description Of Item:

A tome written by an elderly reclusive monk on his first night upon attaining the rank of grandmaster, it is a written story about his path to perfection, and how he has mastered his own mind. The tale is both long, and the book is large and cumbersome to carry, but its wisdom, and the power of the book leaves one with a mind far stronger than before

Statistics: Greater Owls Wisdom (11) 5 Charges Per Use, 25 Charges, OUB: Monk

Value: 22,276 gp


Edited by Dev team member MAB77 - Your item is way over the value limit. Once reduced within value range it becomes exactly the same as an already existing item providing  Greater Owls Wisdom. It would be redundant.
« Last Edit: October 22, 2015, 10:47:03 PM by MAB77 »
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NecropolisV

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #608 on: August 07, 2015, 04:00:10 AM »
Item Name: Helm Of The Noble Champion
Item Type: Helmet
Helm Model: 035
Helm Colors: Gold with white/silver trim
Description Of Item:

Amongst Nobility, especially goodly nobility it was custom to send one of your sons to join the church in servitude if you had more than one heir. One nobles son arose to become a great champion of the church and his father commissioned a brilliant helm to be fashioned for him, one fitting to be worn by both nobility, and warrior alike. This golden helm held both protective enchantments, and warding symbols to protect one from the forces of evil. However, such a glorious helm would draw jealousy, and perhaps thieves, and such, the noble had his son's helm fashioned so that only one of his similar status as a holy warrior could wear it. Sadly, this didn't hinder thieves and the son was murdered in his sleep, his helmet stolen and sold to collectors in the end.

Statistics: +1 AC Bonus Deflection Modifier vs Evil, Slashing Resist /5, Piercing Resist /5, OUB: Paladin

Cost: 5408 gp

Item Name: Amulet Of Artorias
Item Type: Amulet
Description Of Item:

A silver medallion with the symbol of a wolf inscribed on it's silver surface, the great knight Artorias who had wielded a mighty blade in protection of local barovians who had saved his life also wore this medallion which he claimed gave him all the courage he needed when times seemed most helpless, the medallion itself when worn does give off a confident feeling, and its powers bestow upon the wielder a calmer, confident mind, and makes the wearer a more stalwart leader.

Statistics: Eagles Splendour (3) 2 Charges per use, Greater Eagles Splendour Single Use, Saving Throws Mind Affecting +1, OUB: Paladin, 50 Charges

Cost: 9591 gp


Item Name: Ring Of The White Wolf
Item Type: Ring
Description Of Item:

A silver band with the insignia of a wolf's head, the legend goes that a mighty warrior in service of the light fought against hordes of dark creatures always with his companion, a great white wolf which he had saved as a pup, the wolf would come to him in his time of need and together they bested many foes neither could have alone. The champion has long since past, but he left behind a peculiar silver ring which is said to bestow the companionship the paladin once had, sadly, the ring only yields its true powers to it's creator, and gives only a mockery of the powers it once held to other paladins.

Statistics: Summon Creature 3 (5 charges per use), Paladin Spellslot: 2, 50 Charges, OUB: Paladin

Cost: 6816 gp


Item Name: Blade Of Artorias
Item Type: Greatsword
Description Of Item:

A immense greatblade that seems to have once been a mighty, and masterwork blade of untold proportions. All that is known of this blade is that it was once wielded by a mighty paladin of a unknown land that had been pulled into the mists and found nearly dead from some sort of battle the mists had taken him from. Named Artorias, this paladin recovered from his wounds with the help of some friendly native Barovians, and in return the paladin swore to defend their families until death came for him, and he did precisely that; It is said for many years he defended the families from foul creatures of the night with this blade until the darkness of the realm overwhelmed him and he finally took his own life. Solemnly the Barovians buried him, but kept his blade, promising to pass it on to a worthy successor. Over the years, many would be champions have held this blade until it finally was seemingly lost, to be found again by another champion someday.

Statistics: Attack Bonus +1, Enhancement Bonus Vs Evil +1, Divine Damage Vs Evil 1d4, Positive Damage Vs Undead 1d4, OUB: Paladin

Appearance: Top Model: 4, Middle Model: 7, Bottom Model: 4, Top Color: 2, Middle Color: 1, Bottom Color: 2

Cost: 4920 gp

Item Name: Greaves Of The Abysswalker
Item Type: Boots
Description Of Item:

These cold-iron plated boots have little known about them, but it is said they were once worn by a mighty champion from a distant unknown land who with these boots could walk the darkest of places tainted with evil and be able to withstand the crushing power of the darkness. Whether these legends are true or not, the boots do hold formidable enchantment to those who walk the righteous and holy path of a champion, and these well worn boots have rested on the feet of many a goodly warrior, ready to lead their steps into the darkest of places, and to protect them from the creatures that lay within.

Statistics: AC Bonus Vs Evil +1 , Damage Resistance: Negative /5, Saving Throws Vs Negative Energy +1. Saving Throws Vs Death +1, OUB: Paladin

Cost: 4731 gp

Item Name: Girdle Of The Sun
Item Type: Belt
Description Of Item:

Decorated with the insignia of a blazing sun, there are many rumors surrounding this belt, some say it is another holy item of the morninglord, some say it is a relic of lathander from toril, but others say.. They came from an even less heard of land, where undead are in copious numbers, and there are various faiths and legends, and that this belt was used by champions of the sun in their holy quests to purge mindless undead, and to serve a lord of fire and life, of the sun. One legend or the other, this belt reveals its powers when worn by a warrior of light, lighting the way in the dark, and giving strength where none may be found.

Statistics: Bonus Spellslot: Paladin: 1, Increased Saving Throws: Will +1, Discipline +2, Light: Bright: Yellow, OUB: Paladin

Cost: 2976


//Edited by Dev team member MAB77. Please see the item discussion threads for my comments.
« Last Edit: October 22, 2015, 10:41:43 PM by MAB77 »
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Arawn

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #609 on: August 07, 2015, 05:13:50 AM »
Quote
Statistics: AC Bonus Vs Evil +1 , Damage Resistance: Negative /5, Saving Throws Vs Fear +2, OUB: Paladin

Seems a bit redundant to put increased saving throws versus fear on an item only usable by a class that is immune to fear.
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NecropolisV

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #610 on: August 07, 2015, 08:43:27 PM »
Quote
Statistics: AC Bonus Vs Evil +1 , Damage Resistance: Negative /5, Saving Throws Vs Fear +2, OUB: Paladin

Seems a bit redundant to put increased saving throws versus fear on an item only usable by a class that is immune to fear.

edited with a few new items thrown in
« Last Edit: August 07, 2015, 08:58:37 PM by NecropolisV »
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de_reguer

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #611 on: August 07, 2015, 09:20:12 PM »
Gift of the Night Mother

Gloves. +2 AB, 1d6 negative energy. Vampiric Regeneration +1 per round on hit. -1 CON.

This is just basically an evil version of the Fists of Anduril inspired by the carron gauntlets. The damage output is a tiny bit more with the Con penalty offsetting the vampiric regeneration, and to give a bit more texture flavor between the two.


//Edited by Dev team member MAB77. This item will not be added to the module, see the item discussion threads for details.

« Last Edit: October 22, 2015, 09:34:26 PM by MAB77 »

Mcskinns

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #612 on: August 08, 2015, 04:46:16 AM »
Lawgiver's Whip

Base Item - whip

Standard appearance

Description - This seemingly normal looking whip bears only one distinguishing mark upon the end of the handle.  A flat metal emblem bearing a small iron spear wrapped in bronze coils.  Despite its simple design, this whip strikes true against those who would oppose the Lawgiver.

Properties - Only useable by Lawful:  AB +2 Vs Chaotic: +1d10 slashing Vs. Chaotic

Item Cost - 7126




Undulating Tri-blades

Base item - Throwing Axe

Appearance - 6/1 for each part

Description - These triple bladed throwing weapons have been carved from large crystals, making them very lightweight.  The magic they contain causes them to vibrate ever so slightly to the touch, and produce a very faint humming sound.  It is unknown exactly where these originated from, but they release a loud percussive force upon impact as the crystal shatters into a fine dust.

Properties - +1 AB: Weight Redux 20% Base: OnHitCastSpell Sound Burst:  Material - Crystal, Mundane

Cost - 1650


//Edited by Dev team member MAB77. A variation on your whip will be added to the game. The throwing axes will not, see the item discussion threads for details.

« Last Edit: October 22, 2015, 08:47:27 PM by MAB77 »



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Dactylos

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #613 on: August 20, 2015, 02:28:52 PM »
I have a couple requests. I know they are a bit narrow focus, but every monk on the server would love you DM's forever if there could be craftable gloves. Perhaps made through leatherworking. With leather and cloth combinations giving bonuses to influence, antagonize, appraise, parry, or other such universal stats depending on the materials used.

While the leather and metal subtype could be focused on monks. Plating with iron and steel to add bonus bludgeoning damage, and subsequent gilding with silver vs lycanthropes.

Slings would be another nice thing to be able to craft. They tend to be a halfling favorite for a weapon, but finding anything beyond base is a bit rare.

LeviShultz

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #614 on: September 13, 2015, 05:57:35 AM »
Name - Belt of the Vengeful Akiri Trap-master

Type - Belt

Appearance - Belt of the Locksmith

Description - Angered by the desecration of his heritage, the original owner of this belt was a man from Muhar. Determined to make the bandits and thieves looting the nearby temples pay dearly for what they took, he set out each night armed with several dozen traps and his belt full of tools. Intently focused on his work one night, the trap-master failed to notice the temple's denizens creeping up behind him and would never be seen again...save for his belt.

Statistics - +3 Set Trap
               +3 Disable Trap
               - 3 Search
               - 3 Spot  

Value - 4,500 - 5,500 gp


Edited by DEV team member MAB77 - A variation of this will be added in a coming update.
« Last Edit: September 18, 2015, 06:57:07 PM by MAB77 »

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Noromical

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #615 on: September 18, 2015, 07:47:56 PM »
Fangs of the Fire Snake

Type - Gloves

Appearance - Scorching Gloves

These gloves once belonged to a monk who studied the ways of the Four Winds. After constant use, his ki became imbued within the gloves, thus earning them the same name as his signature style.

+1 AB
1d4 fire damage

(Basing these off of the 5th edition Four Winds Monk style)


//Edited by Dev Member MAB77. Please see comment in the Item Discussion Thread.
« Last Edit: October 22, 2015, 02:41:32 AM by MAB77 »
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herkles

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #616 on: October 04, 2015, 08:31:55 PM »
So here are some firearm related stuff. :)


Bullets

Silver Bullets
Effect: 1d6 damage vs lycanthropes
Description: These bullets seem to be made from pure silver and designed to destroy lycanthropes.

Holy Bullets
Effect: 1d6 divine
Description: This bullet has been blessed by an anchorite of Ezra to be used against the monsters they call the Legion of the Night.

Cold Bullets:
Effect: 1d6 cold damage
Description: These bullets are cold to the touch and when shot they seem to remain frozen solid.

Firearms

Gearling's amazing enchanted Musket
Effect: Enchantment bonus +2, excellent quality
Description: A partnership between the Gearling family and the University of Dementlieu, this musket combines the most advanced design techniques with the latest developments in enchantment to create a musket that will deliver increased accuracy and damage, and affect even supernatural beings.

Sniper Musket
Effect: attack bonus +1, spot +4, quality good,
Description: Combining the finest magnifying glasses of Dementlieu with Gearling craftsmanship, this musket is the perfect tool for the near-sighted or those wishing to get a better view of their target. Equipped with a magnifying scope on the top of the musket, this musket allows the shooter to zoom in close to their target.


//Edited by Dev Member MAB77. Please see comment in the Item Discussion Thread.
« Last Edit: October 22, 2015, 01:24:01 AM by MAB77 »


modderpunk

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #617 on: October 25, 2015, 05:39:22 PM »
Name: Splitting Dagger

apearance Dagger     top: 5 colour: 4
                          middle: 5 colour: 4
                        bottom: 5 colour: 4
Properties: Cast spell: Shelgarn's Persistant Blade 1 charge per use, 50 charges (or less if that is better for ballance)

The first of these daggers was commisioned by a performer of the Carnival. For her act she would take a member of the audience and throw a set of these knives at them. The audience would be deeply impressed when after one knive was thrown, two would land next to the volunteer. After her famous knives similar onces were created including these wich are not for throwing but melee combat.


//Edited by Dev team member MAB77. A dagger casting Shelgarn's Persistant Blade is already among the new items soon to be added to the module.

Name: Barnacle Stick

apearance Club:     Top:  1 colour: 2
                       middle: 25 colour: 1
                     bottom: 25 colour: 2

Properties: Extra damage type: slashing, +2 Discipline

These clubs were first made by a druid wo got taken by the mist along with the ship and crew he was traveling on. They ended up stuck in the seeweed island that is the domain of Sarragoss where they had to fight other sailors for the limited resources. To help his crew in their strugles the druid collected planks from wrecked ships that were encrusted with razorsharp barnacles and gave them an enchantment that helped the crew fight easier on the unstable plant matter.

« Last Edit: October 27, 2015, 02:53:41 PM by MAB77 »



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modderpunk

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #618 on: October 25, 2015, 06:40:25 PM »
Moon ward

Apearance: the spherical fashion accesory

Property: +2 ac vs shapechangers

These talismans are made on the outlander world of Toril by the clergy of Selune to protect her followers from the werecreatures following her enemy Malar. They were first brought to the lands of the mists by a werebear priestess of the moon godess who got taken by the mists. She gladly started to distribute the talismans to protect the local populace against her more evil brethren. After a while however the corrupting influence of the land began to awaken a bloodlust inside of her and  more than a few that she wanted to protect died by her claws and bite instead.



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Noromical

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #619 on: November 18, 2015, 12:40:16 PM »
Item Name: Brutal Arrows
Item Type: Arrow
Description: Normal arrows are all well and good, but it can be rather difficult to pierce only bone. These arrows were created with that in mind. Instead of a sharpened arrow tip, a blunt nail head is instead driven into the shaft. The awkwardness of these arrows makes them a little trickier to aim,  but the results are well... brutal. Instead of piercing flesh, these arrows shatter bone, allowing archers to better deal with undead such as skeletons.
Statistics: -2 Attack Bonus, Extra Damage; Bludgeoning

Note: I got the idea for the name from Runescape (To be fair, my wizard; Rick Martin, also comes from Runescape). The actual practice of using nails as arrowheads comes straight from how Brutal Arrows in RS are made. The name can be interchanged w/ most DnD PnP Blunt Arrows, but I just think Brutal sounds cooler anyways.
« Last Edit: November 18, 2015, 12:48:11 PM by Noromical »
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Syl

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #620 on: November 18, 2015, 12:44:18 PM »
Item Name: Brutal Arrows
Item Type: Arrow
Description: Normal arrows are all well and good, but it can be rather difficult to pierce only bone. These arrows were created with that in mind. Instead of a sharpened arrow tip, a blunt nail head is instead driven into the shaft. The awkwardness of these arrows makes them a little trickier to aim,  but the results are well... brutal. Instead of piercing flesh, these arrows shatter bone, allowing archers to better deal with undead such as skeletons.
Statistics: -2 Attack Bonus, Extra Damage; Bludgeoning

why not just call em blunt arrows?

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Noromical

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #621 on: November 18, 2015, 12:46:23 PM »
Item Name: Brutal Arrows
Item Type: Arrow
Description: Normal arrows are all well and good, but it can be rather difficult to pierce only bone. These arrows were created with that in mind. Instead of a sharpened arrow tip, a blunt nail head is instead driven into the shaft. The awkwardness of these arrows makes them a little trickier to aim,  but the results are well... brutal. Instead of piercing flesh, these arrows shatter bone, allowing archers to better deal with undead such as skeletons.
Statistics: -2 Attack Bonus, Extra Damage; Bludgeoning

why not just call em blunt arrows?

I was just about to edit that post for the reason behind the name honestly :P Check again soon
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Noromical

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #622 on: November 18, 2015, 12:55:41 PM »
This next one is based on a RL, historical weapon.

Item Name: Lucerne Hammer
Item Type: Warhammer
Description: Knights in full plate are often a powerful force on the battlefield, with nigh impenetrable steel plating protecting them. This warhammer was made in the heat of battle, when a young man's hammer head shattered, leaving behind a pointed tip. This tip was much more suited for piercing through the armor of the knights his land was facing.
Statistics: Extra Damage; Piercing

The Lucerne Hammer was about as effective as English Style Longbows at punching through the French Knight's plate armor. However, I wasn't too sure how to appropriately address the armor piercing, other than the historically accurate piercing damage type. The piercing damage comes from the fact that the business end, instead of being a large, heavy surface, is a small round spot, designed to punch through the armor.
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Syl

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #623 on: November 18, 2015, 01:10:13 PM »
Item Name: Brutal Arrows
Item Type: Arrow
Description: Normal arrows are all well and good, but it can be rather difficult to pierce only bone. These arrows were created with that in mind. Instead of a sharpened arrow tip, a blunt nail head is instead driven into the shaft. The awkwardness of these arrows makes them a little trickier to aim,  but the results are well... brutal. Instead of piercing flesh, these arrows shatter bone, allowing archers to better deal with undead such as skeletons.
Statistics: -2 Attack Bonus, Extra Damage; Bludgeoning

why not just call em blunt arrows?

I was just about to edit that post for the reason behind the name honestly :P Check again soon

:P lol I see.. I saw brutal arrow and I'm thinking SWEET an arrow with massive crit!... [reads description] oh.. justs a blunt arrow... LOL either way Blunt arrows are useful!!! in more ways then one

Edit: Or an arrow with 50% wound on hit
« Last Edit: November 18, 2015, 01:12:40 PM by Syl »

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Re: Item Request Thread (Read The First Post Before Posting)
« Reply #624 on: November 19, 2015, 04:39:16 AM »
Name: Glitterdust
Type: Consumable
Description: This appears to be a simple bag of silver and gold powder. When thrown, it expands into a cloud, coating everything caught within.
Effect: Reveals hidden and invisible creatures/beings.