Would like to just add that something similar is happening with Port-A-Lucine's Warehouse 3
DM Cataclysm suggested I should post the issue as well
- The area near the front door has never managed to load in all it's time, even back when it was all just carpentry placeables and there weren't many
- In other areas some placables at random are not loading
- Often I've been met with the msg for going over the complexity limit for the room
- Many objects are stacked duplicated of themselves, i.e. a chair will actually be many many copies of itself and phasing and glitching into each other
- There are multiple copies of the floor, from when DM Cataclysm was placing these at first, some were glitchy as they were too close to each other, so they were deleted until with much trial and error floors that looked nice were achieved, however, those conflicting floor bits seem to be mysteriously back now (though honestly this one is largely speculation, it's also possible that the minute degree of height difference the floor was saved at is not accepted by the system that saves the placables)
- DM Cataclysm suspects also that something is duplicating the created placables and causing it to go over the limit and thus causing other parts to not load because of the scene complexity limit
Thank you as always for being so diligent about sorting bugs and things