Author Topic: NWN Hak Update Open Test - 2_25 - Bug report thread  (Read 2981 times)

Khornite

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #25 on: February 17, 2021, 10:41:49 PM »
As of the new update, combat focus feats are still not triggering. They worked once after I releveled the character, but will not trigger a second time.
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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #26 on: February 17, 2021, 10:42:22 PM »
As of the new update, combat focus feats are still not triggering. They worked once after I releveled the character, but will not trigger a second time.

Did you download the latest hak version? Also, have you releveled the character since this update?

Khornite

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #27 on: February 17, 2021, 11:42:09 PM »
As of the new update, combat focus feats are still not triggering. They worked once after I releveled the character, but will not trigger a second time.

Did you download the latest hak version? Also, have you releveled the character since this update?

Yes and yes.
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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #28 on: February 18, 2021, 01:30:03 AM »
Two of the new chitin weight 10.5 lbs, instead of the usual 3.3 lbs like other chitin.

Hatsune

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #29 on: February 18, 2021, 03:40:23 AM »
Just few notes. from newest update:

Some seemingly "synergies" weren't working. "fire leather" + "fire ore" gave +2 vs. Fire, +1 vs. Fire, instead of stacking.

The Droppable new Thick Chitin doesn't seem to work making armor, but the normal variety does.

Short testing night!

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MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #30 on: February 18, 2021, 07:27:53 AM »
Just few notes. from newest update:

Some seemingly "synergies" weren't working. "fire leather" + "fire ore" gave +2 vs. Fire, +1 vs. Fire, instead of stacking.

The Droppable new Thick Chitin doesn't seem to work making armor, but the normal variety does.

Short testing night!

Yeah I noticed for the armors, this is also true for the new scales.
Also the new metals no longer work as secondary components on shields for some reasons.
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MAB

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #31 on: February 18, 2021, 07:57:46 AM »
As of the new update, combat focus feats are still not triggering. They worked once after I releveled the character, but will not trigger a second time.

Did you download the latest hak version? Also, have you releveled the character since this update?

Yes and yes.

Can you try again now? I've updated the module to fix a potential bug with it.

Khornite

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #32 on: February 18, 2021, 05:54:32 PM »
As of the new update, combat focus feats are still not triggering. They worked once after I releveled the character, but will not trigger a second time.

Did you download the latest hak version? Also, have you releveled the character since this update?

Yes and yes.

Can you try again now? I've updated the module to fix a potential bug with it.

Just tried and the combat focus feats now seem to be triggering. However, something about the count seems off. The first time I triggered combat focus, it said I had 8 uses left (I should only have 6 uses). I went and rested (Which I assume would have restocked my uses of combat focus). Then the next time I entered combat focus, it said that I had only 5 uses left (The correct number of uses). Additionally, the combat focus feats can still only be taken as fighter bonus feats and not as a standard feat selection during fighter levels, unsure if this is intentional or not.
« Last Edit: February 18, 2021, 07:34:12 PM by Khornite »
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Khornite

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #33 on: February 18, 2021, 08:32:15 PM »
As implemented right now, Combat Focus is not supposed to be consuming uses when you attack objects or enemies that you kill with one hit. In my testing today, it seems that uses ARE in fact being consumed when you attack things that you can one-shot (tested on rats), but the abilities are not triggering.

It also might be possible that uses of Combat Focus are being consumed while fighting during the cool down period. This would explain why I went from 8 uses remaining to 5 uses remaining in between two fights.

Additionally, Combat Focus is able to be triggered more than once per engagement. I have been testing this by punching wererats. If you stay in combat for the duration of the cooldown, Combat Focus uses will engage again once the cooldown period is over.

As far as refilling uses of Combat Focus, they are not replenishing on rest or by waiting for the next IC day. The only way to refill Combat Focus uses currently is to relevel the character.
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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #34 on: February 18, 2021, 09:31:05 PM »
As implemented right now, Combat Focus is not supposed to be consuming uses when you attack objects or enemies that you kill with one hit. In my testing today, it seems that uses ARE in fact being consumed when you attack things that you can one-shot (tested on rats), but the abilities are not triggering.

It also might be possible that uses of Combat Focus are being consumed while fighting during the cool down period. This would explain why I went from 8 uses remaining to 5 uses remaining in between two fights.

Additionally, Combat Focus is able to be triggered more than once per engagement. I have been testing this by punching wererats. If you stay in combat for the duration of the cooldown, Combat Focus uses will engage again once the cooldown period is over.

As far as refilling uses of Combat Focus, they are not replenishing on rest or by waiting for the next IC day. The only way to refill Combat Focus uses currently is to relevel the character.

I've loaded a hotfix to try to resolve these issues.

MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #35 on: February 19, 2021, 07:29:26 AM »
Woodeen melee weapon properties are now applied properly.
Bolts damage bonus type have been corrected.
Strong alchemical reagents have been added to salt shadows and ghastrian wraiths.
Best Regards!
MAB

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MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #36 on: February 20, 2021, 02:00:13 PM »
Just few notes. from newest update:

Some seemingly "synergies" weren't working. "fire leather" + "fire ore" gave +2 vs. Fire, +1 vs. Fire, instead of stacking.

The Droppable new Thick Chitin doesn't seem to work making armor, but the normal variety does.

Short testing night!

This should all be resolved now. A few tweekings remain to be done for stats and default colors, but for all practical purpose all the bugs for the crafting update have been ironed out! (Until I'm proven wrong that is. ;) )
Best Regards!
MAB

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MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #37 on: February 28, 2021, 01:10:36 PM »
And despite all the tests done... it turns our the fever iron arrows deal the wrong type of damage. This will be corrected on next update.
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MAB

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #38 on: March 07, 2021, 09:37:40 PM »
And despite all the tests done... it turns our the fever iron arrows deal the wrong type of damage. This will be corrected on next update.

This should now be fixed.

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #39 on: March 07, 2021, 10:22:24 PM »
Woodeen melee weapon properties are now applied properly.
Bolts damage bonus type have been corrected.
Strong alchemical reagents have been added to salt shadows and ghastrian wraiths.

Alchemy reagents from salt shadows do not appear to be working.

MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #40 on: March 08, 2021, 05:45:33 AM »
Woodeen melee weapon properties are now applied properly.
Bolts damage bonus type have been corrected.
Strong alchemical reagents have been added to salt shadows and ghastrian wraiths.

Alchemy reagents from salt shadows do not appear to be working.

That is weird, they drop exactly the same residues as other higher levels shadows and was tested on the test server. Was there a reset since you experienced the bug? Are you experiencing issues with other components? The variable on black shadow residues is ok. There may be a larger issue. Can you try the ghastrian ectoplasm, vampire teeth and bodak eyes if the problem is the same?
« Last Edit: March 08, 2021, 06:03:24 AM by MAB77 »
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HopeIsTheCarrot

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #41 on: March 08, 2021, 06:33:11 AM »
Woodeen melee weapon properties are now applied properly.
Bolts damage bonus type have been corrected.
Strong alchemical reagents have been added to salt shadows and ghastrian wraiths.

Alchemy reagents from salt shadows do not appear to be working.

Salt Shadow reagent is working now, guess something in the most recent reset fixed it? As far as I know, the others are all still working. I know ghastrian wraiths were working as of a few days ago.
That is weird, they drop exactly the same residues as other higher levels shadows and was tested on the test server. Was there a reset since you experienced the bug? Are you experiencing issues with other components? The variable on black shadow residues is ok. There may be a larger issue. Can you try the ghastrian ectoplasm, vampire teeth and bodak eyes if the problem is the same?

MAB77

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Re: NWN Hak Update Open Test - 2_25 - Bug report thread
« Reply #42 on: March 08, 2021, 07:56:59 AM »
Thank you. Let me know if other issues show up.
Best Regards!
MAB

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