At the moment, she is one empowered Cure Moderate Wounds spell per In Game hour, which people use liberally (often while doing actions that NPCs might not like in full view, but enough on that) - I was thinking if one might limit that to one cure, per character, per In Game day? Which might force people to be less cavalier about their time down in the crypts if they know they can just get a free heal once every 6 minutes. Thoughts?