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Author Topic: Topic for minor issues v4  (Read 14545 times)

Rainor

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Re: Topic for minor issues v4
« Reply #175 on: May 14, 2021, 11:47:56 PM »
When placed, carpets seem to just now face a random direction, or have no regard as to which way the player is facing and only go one way.

EO

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Re: Topic for minor issues v4
« Reply #176 on: May 23, 2021, 10:07:49 AM »
When placed, carpets seem to just now face a random direction, or have no regard as to which way the player is facing and only go one way.

I've tried recreating this, but couldn't.

A humble sage

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Re: Topic for minor issues v4
« Reply #177 on: May 23, 2021, 11:12:36 PM »
When crafting Chitin shields, Once the chitin has been worked into plates, it does not get detected as an ingredient until it has been removed from the station and added to the station again. This happens with both chitin and thick chitin (wasn't able to test it with other varieties)
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Duayne

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Re: Topic for minor issues v4
« Reply #178 on: May 25, 2021, 05:35:43 AM »
"Wax-Myrtle Tree" as well as other tree-type herbs causing brief FPS freezes when rendering in. This happens everytime without fail even if already seen before but has to re-render. I think something like this was reported before and I vagulely remember the solution being the graphic getting recompiled? But I'm really not sure.

I will add names of the other ones causing the FPS drops when I get their names again.

EO

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Re: Topic for minor issues v4
« Reply #179 on: May 25, 2021, 07:37:58 PM »
"Wax-Myrtle Tree" as well as other tree-type herbs causing brief FPS freezes when rendering in. This happens everytime without fail even if already seen before but has to re-render. I think something like this was reported before and I vagulely remember the solution being the graphic getting recompiled? But I'm really not sure.

I will add names of the other ones causing the FPS drops when I get their names again.

I'll compile the model.

Duayne

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Re: Topic for minor issues v4
« Reply #180 on: May 26, 2021, 06:04:18 AM »
I'll compile the model.

"Black Hawthorn" Is another one that causes the same issue, though not as severe.

herkles

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Re: Topic for minor issues v4
« Reply #181 on: May 27, 2021, 10:07:29 PM »
In the Voix de L'ARme there is a table with three stools but it doesn't seem like you can sit there. @findseat doesn't work either.


EO

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Re: Topic for minor issues v4
« Reply #182 on: May 29, 2021, 10:04:24 AM »
In the Voix de L'ARme there is a table with three stools but it doesn't seem like you can sit there. @findseat doesn't work either.

Thanks; I've found the cause and will fix it next hak update.

inkcorvid

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Re: Topic for minor issues v4
« Reply #183 on: May 31, 2021, 12:03:46 AM »
The "Bomb" item has the wrong description:



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EO

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Re: Topic for minor issues v4
« Reply #184 on: May 31, 2021, 01:02:10 PM »
The "Bomb" item has the wrong description:



(Found in Blaustein - Reaver Cave - Bloated Corpse)

Will fix it.

Duayne

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Re: Topic for minor issues v4
« Reply #185 on: June 03, 2021, 07:53:32 AM »
I don't think these throwing axes should be weighing 5.1 each?


foxtale

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Re: Topic for minor issues v4
« Reply #186 on: June 04, 2021, 02:45:11 AM »
When candles are placed on the ground using their item special ability, the resulting placeables can't be picked up again if they are saved and re-placed by the rental system after a server reset.
This would ordinarily be no problem as players can remove such items with a Flame Hand spell or similar, but these ones are resistand to all damage, it seems. It would be helpful to make them destructible.
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Lucasnoskin

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Re: Topic for minor issues v4
« Reply #187 on: June 07, 2021, 09:07:08 PM »
Robes of the Shintao's Detect Evil cannot be used.

The bonus feat given by the "Robes of Shintao", Detect Evil, does not appear on the radial menu. Nor can I find any way to use it, though the feat can be seen in the feat list.

A screenshot of the robes. https://imgur.com/aHj4NQJ
A screenshot of the feat appearing on the feat list.https://imgur.com/y3maNXC
A screenshot of it not appearing on the radial menu. https://imgur.com/844Vn4v

I've tried relogging with the robes equipped, aside from that I cannot think of much else.
I've also done the @debug command on my character with the robes, Dante Canter.

zDark Shadowz

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Re: Topic for minor issues v4
« Reply #188 on: June 07, 2021, 10:06:15 PM »
It's likely because it's paladin specific and it's tied to the paladin radial.
Currently playing Karaz Steel, the Knave with the Glaive.

EO

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Re: Topic for minor issues v4
« Reply #189 on: June 07, 2021, 10:09:44 PM »
Robes of the Shintao's Detect Evil cannot be used.

The bonus feat given by the "Robes of Shintao", Detect Evil, does not appear on the radial menu. Nor can I find any way to use it, though the feat can be seen in the feat list.

A screenshot of the robes. https://imgur.com/aHj4NQJ
A screenshot of the feat appearing on the feat list.https://imgur.com/y3maNXC
A screenshot of it not appearing on the radial menu. https://imgur.com/844Vn4v

I've tried relogging with the robes equipped, aside from that I cannot think of much else.
I've also done the @debug command on my character with the robes, Dante Canter.

I thought I had removed all these Detect Evil feats on items; I guess I missed that one. I'll remove that feat from the robe and replace it with something else in my next update. You can ask a DM to swap it then for the new version.

Dagoth

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Re: Topic for minor issues v4
« Reply #190 on: June 11, 2021, 09:58:45 AM »
meet some bug! if you got corpse in your bags and teleport with it in OOC area - corpse multiplied. One corpse falls on the ground in place there character teleport and one still lies in bags.

EO

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Re: Topic for minor issues v4
« Reply #191 on: June 16, 2021, 09:33:24 PM »
When candles are placed on the ground using their item special ability, the resulting placeables can't be picked up again if they are saved and re-placed by the rental system after a server reset.
This would ordinarily be no problem as players can remove such items with a Flame Hand spell or similar, but these ones are resistand to all damage, it seems. It would be helpful to make them destructible.

That applies to all crafted placeables in rentals. Unfortunately there's no way around it short of cutting into rental placeables limit.