Author Topic: [Action] AoE spells damage players  (Read 189 times)

Maffa

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[Action] AoE spells damage players
« on: July 30, 2020, 06:20:40 PM »
As per title, Action should be a no PVP server, and AoE spells do damage players.


Verro Diabolico

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Re: [Action] AoE spells damage players
« Reply #1 on: July 31, 2020, 06:39:43 AM »
As per title, Action should be a no PVP server, and AoE spells do damage players.
AoE spells damaging players is not a problem related to PVP, it become a problem if players use them to grief other players.
IMHO the solution is not removing the AoE damage, but report players that use it to do PVP, that is forbidden.
Moreover, if someone feels to be afflicted by other players who break the rules, the solution is to report the bad behavior, not to pay back breaking the rules herself.
AoE damage is an important aspect of tactical combat management, which would never be the same without it.
Cheers

EO

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Re: [Action] AoE spells damage players
« Reply #2 on: August 01, 2020, 02:45:03 PM »
I don't think there's anything we can do efficiently to fix this. As mentioned by Verro, if people grief others using this, it's best to report them.

Maffa

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Re: [Action] AoE spells damage players
« Reply #3 on: August 02, 2020, 03:14:05 AM »
I had been asked by a DM to properly report the bug in the proper thread and so I did. If there's nothing one can do about it then so be it. Thank you for your consideration.

ObsidianOrb

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Re: [Action] AoE spells damage players
« Reply #4 on: August 02, 2020, 06:11:52 AM »
As per title, Action should be a no PVP server, and AoE spells do damage players.

At first I thought, how strange, this should be an easy fix, you just change the module settings to prevent party members being damaged by AoE spells, but then I realised that it's an unintended consequence of disabling the party function lol, sometimes the glaringly obvious just isn't obvious at all.

Would it be worth enabling the party function on the action server?

Nemesis 24

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Re: [Action] AoE spells damage players
« Reply #5 on: August 02, 2020, 09:27:53 AM »
I was more under the impression its a result of the difficulty setting.