Immaterial Schools of Magic
"The making or transport of something, out of nothing."
"As I have been able to (somehow) acquire all 'common spell scrolls' from cantrip to the eight circle, I have thus made the characterization of spell schools and subcategories of spells they include."
ConjurationAcidic Spells
Summoning
Mage Armor
Fogs and Clouds
Grease, Web, Evard's Tentacles
"Conjuration has its interest based in the connection of worlds, planes and such through the Web. The conjecture of its continuity, if not unity, is what allows conjurer to summon beings from across inconceivable distances. Not only beings, but also terrain such as Deadly Lahar, grease and fogs from inhabitable places. There would also be acidic spells- which don't belong from the elemental places like fire, earth, air and ice. Instead, acid spells might also be from terrain, such as an acid river, which is conjured and shaped around the caster. One might however notice the presence of an acidic element in prismatic spells, which are Evocation based. Conjuring is like bending the shape of the Weave as to reduce the distance between two locations, into merging and forming an opening. It is however based on how to Web is treated as a continuous entity.. Presence of Abjuration sources, or anti-magic, which will prevent bending of the Weave. Something is either made of the Web, or isn't. And so we, who are composed of the Web, interact and are able to shape it. Note: Refer to Berez laboratory personal notes, as a study of the Mists acting as an abjurative entity."
EvocationElemental based (fire, air/lightning, ice) + Prismatics
Force effects
Bigby's
"As the material plane would be composed of the elemental/energy planes as mentioned in the Conjuration section, Evocation school's focus is on the gather or condensation of the Web into a smaller volume as big as the palm of the hand. The efficiency of the used element often depends on its availability in the surrounding (ex. A fireball will be less dense/powerful in an icy area, just like lightning might be less predictable/useful in a closed area). Forces effects can be seen as raw magic which won't fade from interacting with a non-material or ethereal creature such as a spectre. Bigby's different version allows a recreation and scaling of the hand in order to have different interactions, power and stability increasing along the circle of the spell."
AbjurationDispells
Elemental/Spell Protections
Physical protection (stoneskins)
Mind and alignment wards
Summon bond-breaker
"Abjuration can be confusing to understand, as it is often understood as 'anti-magic'. In truth, it can be seen as the opposite of Evocation- instead of compressing magic into a small space, you lower its density to the point of it being nearly non-existent in a space. It is then possible to lower the effect of elemental/energy-based threats, if not create a space around an adversary caster which would dissolve the Web of his own wielding. And interesting factor people may forget being how the bonds between a summoner and summoned being can be broken through dispelling of the caster. The rule being- either dispell the summoner, or banish the summoned. Note: if the body and soul are potentially composed of the Web, would it be possible to alter it through the use of Abjuration?"
IllusionShadow Weave
Semi-Ethereal (Ghostly Visage, etc.)
Visual stimuli
Concealments
"Shape of the Weave in order to deflect light in a way to alter one's global perception... However it can be used in pair with Abjuration to attain part-concealment and part-spell deflection. Often, 'visual stimuli' is used to overwhelm the mind into intern marks and injuries. Shadow Weave holds many layers of complexity, however we can speak of its mimicking of the Web. Part of the Shadow Conjuration process requires an initial 'image' of the spell which wants to be achieved before shaping the shadows into desired shape. As to how the shadows attach to the weave and is being dragged in its shaping remains mysterious enough, to me at least."