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Author Topic: Detailed list of changes - Hak update 2_23  (Read 4786 times)

SardineTheAncestor

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Re: Detailed list of changes - Hak update 2_23
« Reply #25 on: May 23, 2020, 06:34:59 PM »
Illusion magic to change appearance, nice one. Do these stack with each other? I could easily see shadier characters using their entire list of cantrips on just Minor Disguise and refreshing it whenever they get a chance.
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EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #26 on: May 23, 2020, 07:57:59 PM »
Illusion magic to change appearance, nice one. Do these stack with each other? I could easily see shadier characters using their entire list of cantrips on just Minor Disguise and refreshing it whenever they get a chance.

They stack but not with themselves (ie: can't spam Minor Magic to get +10 Disguise).

SardineTheAncestor

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Re: Detailed list of changes - Hak update 2_23
« Reply #27 on: May 23, 2020, 08:52:15 PM »
Makes sense. This is pretty slick for all the multiclassers out there too since they're such low level spells. Thanks for the quick response.
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EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #28 on: May 23, 2020, 08:58:00 PM »
Also, fixed the Panther issues.

HopeIsTheCarrot

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Re: Detailed list of changes - Hak update 2_23
« Reply #29 on: May 24, 2020, 07:08:44 AM »
Amazing as always EO, thank you!

ObsidianOrb

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Re: Detailed list of changes - Hak update 2_23
« Reply #30 on: May 24, 2020, 07:23:31 AM »
Excellent work EO, congratulations on fixing the Panther model so quickly, and for including the two new spells, they are a fantastic adition.

EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #31 on: May 28, 2020, 08:25:25 PM »
A new version of the hak is up on the test server to test all changes, including the new spells:
https://www.nwnravenloft.com/forum/index.php?topic=53964.0

lilyatrix

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Re: Detailed list of changes - Hak update 2_23
« Reply #32 on: June 08, 2020, 04:35:34 PM »
Any thoughts on adding either of those spells to the Trickery Domain? Seems fitting that it would have at least either of those, as well as Disguise in it's Divine Trickery, as it already has Influence.

EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #33 on: June 08, 2020, 05:18:15 PM »
Any thoughts on adding either of those spells to the Trickery Domain? Seems fitting that it would have at least either of those, as well as Disguise in it's Divine Trickery, as it already has Influence.

We considered it but if we added either of those spells we'd remove another one from the Trickery Domain and we prefer not messing with existing domains needlessly. I don't think many would be keen to lose Invisibility to gain Disguise Self.

Curbstone Trappings

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Re: Detailed list of changes - Hak update 2_23
« Reply #34 on: June 10, 2020, 09:45:14 AM »
The disguise self scrolls are sold at caster level 1, which limits the duration for rogues using UMD to 12 minutes, which is rather disappointing since roleplay moves at a very slow speed and the skill connected to this spell is meant for social camouflage. I thought to mention it in case it is an oversight.

Troukk

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Re: Detailed list of changes - Hak update 2_23
« Reply #35 on: June 10, 2020, 04:30:59 PM »
The disguise self scrolls are sold at caster level 1, which limits the duration for rogues using UMD to 12 minutes, which is rather disappointing since roleplay moves at a very slow speed and the skill connected to this spell is meant for social camouflage. I thought to mention it in case it is an oversight.

Agreed.

IMHO it should be caster level similar to the sneaking scrolls that are used for similar purposes (camouflage, one with the land).
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vvolatile

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Re: Detailed list of changes - Hak update 2_23
« Reply #36 on: June 10, 2020, 10:35:53 PM »
This update has, seemingly, caused a floating torch, no longer anchored to a building, between two buildings just north of the Vallaki Trading Hall (south of the gate into the Nobles District). Might be just that torch, might be a waaaaaay off origin point in the torch mesh.

EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #37 on: June 11, 2020, 07:52:27 PM »
This update has, seemingly, caused a floating torch, no longer anchored to a building, between two buildings just north of the Vallaki Trading Hall (south of the gate into the Nobles District). Might be just that torch, might be a waaaaaay off origin point in the torch mesh.

This is related to a change with rentals; it should resorb itself with the next update.

EO

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Re: Detailed list of changes - Hak update 2_23
« Reply #38 on: June 23, 2020, 09:31:53 PM »
Any thoughts on adding either of those spells to the Trickery Domain? Seems fitting that it would have at least either of those, as well as Disguise in it's Divine Trickery, as it already has Influence.

FYI, with the mini-hak update we did last week, I added Disguise to Divine Trickery.