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Author Topic: Anubis Temple: mobs walking into traps  (Read 467 times)

Glass Cannon

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Anubis Temple: mobs walking into traps
« on: March 10, 2020, 08:06:57 AM »
The "call range" of the NPCs was increased, but they trigger traps in the Anubis, resulting in them getting killed as they walk towards the party.

"Aristocrats and criminals have a lot in common. They’re both selfish, get bored easily, and have access to wads of cash they didn’t have to work honestly to get. The topper? Neither have any interest in bourgeois rules or morality."