Hello!
So, fairly new to posting and to the server in a more general sense.
Question is: Gathering materials for the relevent crafting skills require time spent gathering materials from nodes across the server. For Mining and Wood cutting this can be very difficult / time consuming for lower strength characters - this exists to the point that people have noted taking (Improved) Power attack purely for this (Which themselves have strength requirements)
From what I can gather, this is an intentional design - given that more difficult materials tend to have increased Damage resistance, but for a lowly 12 strength rogue, cutting down an oak tree (5dr) with a 1d6 damage weapon could take full hours of real life time.
So.. here's a few idea's to maybe make it a touch more accessable for certain characters.
1. Give the woodcutters hatchets and mining picks the feat: power attack and some negative to offset this from being used in combat, such as a significant negative to AC while equipped.
With the current implimentation of the system this is perhaps the most simple way to do things and allows a character to output enough damage to more consistantly mine a particular resource while people invested into imp.power attack and strength would still be considerably faster.
2. Have the damage resistance slowly wear down as it is attacked / as it takes damage
This is more difficult, i've definately seen it implimented before but I've not enough experience with NWN's scripting to say "This is exactly how you would do it" so I may be wrong. It is admittedly my preferred implimentation, this means that the benefits of current builds and feats (Re: power attack / high strength) would remain unchanged, but that lower strength characters can more quickly gather resources in the long term.
3. Impliment a more "on hit" or "on struck" based custom system which is entirely unreliant on physical damage dealt
More scripting still, possibly unreasonably so given the relatively minor impact and far from my preference but put up here for considerations sake.
So uh.. thoughts?