Name: Taunt Storage
Where: During combat, specifically when performing the taunt function
When: Perform a taunt on an enemy, then immediately after the taunt animation plays, begin another animation (walking, attacking another enemy via double-clicking, etc.).
What: After performing the above, the taunt does not occur, and is instead "stored." The next time a taunt is performed, no animation plays and the roll is instant.
How to recreate: See above.