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Author Topic: Taunt Storage  (Read 961 times)

haifisch021

  • Undead Master
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  • Posts: 256
Taunt Storage
« on: May 27, 2019, 06:29:40 PM »
Name: Taunt Storage

Where: During combat, specifically when performing the taunt function

When: Perform a taunt on an enemy, then immediately after the taunt animation plays, begin another animation (walking, attacking another enemy via double-clicking, etc.).

What: After performing the above, the taunt does not occur, and is instead "stored." The next time a taunt is performed, no animation plays and the roll is instant.

How to recreate: See above.
Me miserable! which way shall I fly
Infinite wrath and infinite despair?
Which way I fly is hell; myself am hell;
And in the lowest deep a lower deep,
Still threat’ning to devour me, opens wide,
To which the hell I suffer seems a heaven.

zDark Shadowz

  • Guest
Re: Taunt Storage
« Reply #1 on: May 27, 2019, 07:52:13 PM »
It's a hard coded bug that's been in NWN for years, best submit that to Beamdog, cant be fixed here.

In PvP servers people would complain of 'instant taunts' when they ran away to escape from the first taunt to stop it from firing properly, that really annoyed me back then since they were causing it by running away °~°