Hello, I have been playing on the server for awhile now, and realize that this has probably been brought up before. I find that the servers overall immersion into Gothic horror to be top notch. However there are times when things happen that seem to erode that basic "belief" and was wondering if the game module mechanic could be adjusted to bring the overall server immersion back on track.
The number one immersion spoiling game mechanic is the disappearing monster corpse/body. This seems to be tied to the lack of items the creature carried in "life" For example, all the werebeasts (so far encountered in Barovia) just disappear when killed. I think that if they left a bloodstain, or even a Barovian NPC corpse, that the horror could more easily be acknowledged and role played. Perhaps said NPC corpse could have a horror themed description- a (this body has gruesome wounds and looks as if this poor bastard was being torn apart)
Continuing with the werebeasts, werewolves and wererats seem to have a progression of difficulty- with the difficulty being tied to specific area/dungeons. I have not encountered a likewise werebat experience. I think that the werebats could use some attention, even perhaps their own roost, perhaps somewhere off of the road to Barovia Village, where mighty heroes could meet their doom.
Thanks for reading and for building and maintaining the best multiplayer server on NWWEE.
cheers,
QM