This one is for the action server bit:
So far I've only noted two things, the first being that in order to do a campfire you have to go through the rest convo, turn off and on some random debug setting and then the make a campfire will show.
The second issue is if randomly dc'd, players and npcs will become hostile and invisible upon relogging. Relogging does not fix this, you have to completely shut down the game and log all the way out for it to be remedied. This might be something to do with the cross platform play? I really have no idea. But it occurs due to time out dcs, transitional dcs, and so forth. It could simply be some sort of latency issue?
Gremishka's will sometimes appear in the outskirts inn and kill bianca. Radu stands there and watches if he is in doors.
I'll check other things as I go through playing, might take a while. Crafting so far seems to work fine for the little bit I can check.
The gate guards randomly leave the gate (valliki outskirts), come down the road to the inn, and do threatening gestures at nothing? This has only happened once so far, so no idea why it happened. No hostilities towards me and I didn't see anyone else around.
Gremishka have a higher than 15 ac and a +7 to hit, were they really designed for level 2 characters to fight? Granted they only do 1 damage, but still. I so far have to go off of solitary play or a team of two.
The @ commands don't seem to actually be working, this may also be some issue with the crossplatform play?
Clarity on leveling and class picking rules might be needed in that server, otherwise I have to assume they are the same as the rp server, but new players aren't going to know any of that with the short rule section.