Curse song is not doing the appropriate (3d8 based on my level) sonic damage when cast using subsonics.
What: I've used subsonic curse song combination many times and have never really noticed this as there is no combat log read out for the damage and kills, etc. I had it turned off with a server reset and cast a curse song and just happened to let it finish casting (I usually cancel the cast when I see it start) and it obliterated a ton of dire rats that were annoying me. It dawned on me that when I have casted it before this using subsonics I have never once killed dire rats.
Repeated: I was curious and ran around the sewers attracting hordes of rats, testing curse song with subsonics on and off. With subsonics on I never killed dire rats, with it on I did damage anywhere from 6-19 (more in line with 3d8) and killed the dire rats every single time. Without fail, maybe 10 casts each with subsonics on and subsonics off with the results as described above.
It's not a huge issue as the debuff is really my use for the curse, but it would be nice to not have to stand about slashing tons of trivial enemies if you're in a hurry say tying to escape a more dangerous enemy and some low level stuff is in your way.