The Wolf God
Symbol: A snarling wolf’s head or a single, bloody paw print.
Alignment: Chaotic evil.
Portfolio: Predators, the wilderness, hunting, savagery, blood, the moon, wolves, werewolves.
Domains: Animal, Chaos, Slaughter, Strength, Trickery.
Favored Weapon: Natural weapons.
The Wolf God is worshiped in the primordial forests of the southwestern core. Outsiders know only scattered tales concerning this savage and predatory entity. These stories claim that the Wolf God is worshiped by demonic wolves that walk like men, and these man-wolves honor their patron through frenzied and carnal rites, drenched in sacrificial blood, performed under the light of the full moon.
Nearly all of the Wolf God’s worshipers are werewolves, and only werewolves may become divine spellcasters in his clergy. The natural werewolves of Verbrek are the Wolf God’s most devoted followers, but scattered clans of lycanthropes throughout the southwestern Core also worship him. Those humanoid Verbrekers who choose to throw their lot in with the werewolves and their malicious deity are rare in the extreme. Elder priests among the Verbreker werewolves select only an honored few to join their ranks. Since they act as emissaries to the endlessly ravenous Wolf God, priests must follow strict taboos, lest their deity devour them. They must not be tainted with the scent of prey creatures, and any wounds on their bodies must be concealed at all times. The Wolf God has no holy text or orthodoxy; priests pass on the traditions of the faith to their successors through vicious, gruesome ordeals.
Clerics of the Wolf God pray for their spells at sunset, when twilight shadows provide concealment to predators. Their worship bears little resemblance to the hymns and sermons of civilized faiths. Hunting is itself a sacred act, and the werewolves worship their god simply by following their natural inclinations. Priests engage in strange rites intended to prove their fanaticism and bestow terrifying visions. The Wolf God has a fondness for the sacrifice of powerful humanoids and other werebeasts, whose throats are torn out and bled to death.
The Wolf God has no temples. Devout werewolves construct crude cairns of stone to honor him, adorned with bloody paw prints and the bones of slain victims. The Wolf God demands that his children respect and fear the moon, which is thought to hold power over fate. Rituals are coupled to the waxing and waning of the moon, and priests are always watchful for lunar omens, with eclipses considered particularly dire. The werewolves who serve the Wolf God are usually adepts, although clerics, druids, and even rangers are not unusual. Priests rarely pursue more than one class, as their duties demand vigilance and devotion.
Followers of the Wolf God hold that wolves are divine creatures. All other predators — and humans in particular — are abominations, pathetic rivals that must be slain or a herd that must be thinned.
Dogma: Hunt. Kill. Feast. You are master of the forest and the nightmare of the civilized world. Do whatever it takes to survive, thrive, and breed. Slay the weak, even among your own kin, for they diminish your race. Revel in the crack of bone and the screams of prey. Follow your instincts. Do not let pity or remorse trouble you. Offer howls to the moon, for she knows your secrets and your fate. Honor wolves as your allies. All other creatures are prey to be eaten or rivals to be slain.