Author Topic: Walk mode and Stealth mode  (Read 225 times)

AgentGibbs

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Walk mode and Stealth mode
« on: January 08, 2019, 09:02:56 PM »

EO

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Re: Walk mode and Stealth mode
« Reply #1 on: January 08, 2019, 09:11:34 PM »
What’s the issue?

volski01

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Re: Walk mode and Stealth mode
« Reply #2 on: January 08, 2019, 09:15:16 PM »
Walk Mode no longers slow your movespeed down neither does detect mode. It simply makes you walk cycle. Activating both walk mode and detect mode causes difficulty in turn either or off, with the above message being the only text displayed. This started happening after the latest update.

This is kind of an issue where classes with movespeed increases, as there is no longer a way to sufficiently slow walk with classes for the sake of roleplay and flavor.

SardineTheAncestor

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Re: Walk mode and Stealth mode
« Reply #3 on: January 09, 2019, 01:36:20 PM »
My cleric had a very hard time keeping up with Volski's monk. It was very funny but I kept running into walls while he walked along at a blistering pace. The infamous "escort quest" where your cargo moves at a different pace than you comes to mind.

AgentGibbs

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Re: Walk mode and Stealth mode
« Reply #4 on: January 11, 2019, 11:07:41 PM »
It also creates an issue if you want to transition out of stealth mode into a run because something sees you or has quake sense.

EO

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Re: Walk mode and Stealth mode
« Reply #5 on: January 27, 2019, 11:52:55 AM »
Can anyone test to see if it now works properly?

There are a few more bugs to fix.
« Last Edit: January 27, 2019, 01:50:35 PM by EO »