Author Topic: Suggestion: Warehouse Supply Items  (Read 621 times)

Uccido

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Suggestion: Warehouse Supply Items
« on: January 02, 2019, 05:24:05 AM »
All suggestions for review and discussion.

Add Meat to the supplier items list. 7+ fang each to beat cooking -> sell rations to NPC.
Would suggest add rations to list but NPCs selling them makes that a bad idea, unless warehouse pays 2 fang, in which case 0 profit for npc -> warehouse?

If ingots are on the list, why not planks or leather?

Leather at 3-4gp makes bags slightly more profitable.
Planks at 2gp makes crates slightly more profitable.

Surely a clothing item would be in demand? Wool clothing or something?
Just enough return on fang for minor profit, break even, or minor loss.
Maybe reusable pattern for a scarf or something from fur or wool.

Reduced payment on surplus items (beyond current warehouse demand). E.g 50% less fang if not in need of bags or etc. Rather than refusal.

Create the opportunity for people to RP their crafts as a day job for income (even if minor). Occupations pay meagre fang and require no involvement, so why not reward something that does.