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New Prestige Class - Dirgist

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EO:
(PRESTIGE CLASS)
Bards follow many paths in these lands. Some fill the traditional role of the wandering troubadour, singing of their own harrowing adventures in the Land of Mists. Others are tortured artists, madly attempting to realize the perfect song that echoes in their minds. A haunted few pursue a darker path still, one that draws them inexorably towards places of the dead. Such bards are obsessed with death, and often feel most at home (if not entirely at ease) in crumbling graveyards and dusty vaults. These dirgists are not necessarily evil. Indeed, they have been profoundly touched by death, and feel the pain of mortal loss more deeply that others. Their songs speak of the sorrow of youth cut short, old age wasted, and the numbing finality of the fate that all men share. Such is the dirgist's closeness to the grave, that it is rumored that the dead whisper their secrets to him while he sleeps.

Since the ability to weave song into magical power is necessary for the dirgist's path, all dirgists are bards. Although multiclassed dirgists are unusual, it is not unheard of for bard/clerics, bard/rogues, and bard/wizards to pursue this prestige class. Some tales even speak of barbarian/bards who lament their fallen ancestors with gruesome war ballads.

- Base Attack Bonus: +3 / 4 Level.
- Hit Die: d6.
- Primary Saving Throws: Will.
- Proficiencies: A dirgist does not gain any additional weapon or armor proficiencies.
- Skill Points: 6 + Int Modifier.

Class Skills: Antagonize, Appraise, Concentration, Discipline, Heal, Hide, Influence, Listen, Lore, Move Silently, Parry, Perform, Spellcraft, Use Magic Device.
Unavailable Skills: Animal Empathy.

REQUIREMENTS:

Feats: Bard Song, Dirge of Woe, Endurance.
Skills: Antagonize 6 ranks, Lore 4 ranks, Perform 8 ranks.
Spellcasting: Ability to cast 2nd-level bard spells.

ABILITIES:

Level
1: Lament for the Fallen - Enemies who fail their saving throw suffer -2 attack and skill checks.
   Whispers of the Dead - +1 skill bonus to Lore for each Dirgist level.
3: Graveyard Sonata - The dirgist can walk among the undead without being seen.
5: Crescendo of Blood - The dirgist and his allies gain +1 attack bonus and damage for each living enemy they kill (maximum +6).
7: Requiem - Enemies who fail their saving throw suffer 1d6 sonic damage each round for each unconscious or dead ally of the dirgist.

BONUS SPELLS AND BARDIC MUSIC:

The character gains new spells and bard song uses per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard) and his caster level in that class increases accordingly. Dirgist levels count for the purpose of the different bard songs.

APorg:
Will the movement/actions restrictions to these songs apply? (e.g. Lament for the Fallen ends if the Dirgist casts a spell or uses an item, Crescendo of Blood should have its bonus reset to 0 if the bard does anything other than walking, etc.). My concern is that these are very powerful abilities that stack on top of NWN Bard Song. Having a Dirgist provide up to +6AB and +6 damage on top of Bard Song is kinda OK if the Dirgist is forced to sit back and watch; and means that in PvP, at least, the counter-strategy of attacking the Bard to reset the bonus works. If the Dirgist can also fight while benefiting from up to +6AB/damage, then that's insane.

EO:
The restrictions don’t apply, just like they don’t for the other songs. The only one that has restrictions is Graveyard Sonata, to prevent exploits.

Dante101:
This sounds like an incredible boost to an already very powerful class, then.  From its description it seems to me that no bard in their right mind wouldn't apply for this PrC. There's just no downsides that I see. Nothing they give up, but they have so much to gain.

APorg:
Agreed. And having no restrictions on its songs means that it doesn't even have to restrict itself to its intended niche as a support caster. This is simply too strong.

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