I've been thinking about the fact that we have far more heroic or neutral-minded PC's then there are evil PC's.
And I can see why that might be. If you're evil and that's been found out, well, most of the time, your tush is grass. Good-inclined sorts will try to arrest/kill you, and the neutrally-minded are wildcards.
So I came up with a suggestion to perhaps cause a surge of new villains amongst us! An incentive. I call it : The Mark of the Mists.
Whether this be done with an app or at the character creation, I'll leave up to others to decide, but basically, what it boils down to:
It's common knowledge that Evil tends to be favored in Ravenloft. Necromancy is more powerful, and those who cry out in vengeance or hatred have a chance to be heard and empowered. And that's what I'm thinking of, here.
The requirement would be that your character HAS to be an Evil Aligment, and act accordingly.
The mark gives ones benefits. What those benefits are, well. Could be anything! Perhaps:
1) Similarly to MPC's, constant XP gain. Not nearly as much, of course, maybe something more along the lines of the RP XP bonus, and it stops at a certain set level.
2) Stat bonuses. Unlikely, but hey, why not? Could be fun to see a murderous (barovian?) serial killer who's massive and has a +2 to STR and CON. Or more. That sort of thing.
3) Special abilities. Mayhaps a Necromancer gets a special ability to call up several skeletons and/or zombie mobs who're friendly only to him. Maybe the Barovian Serial Killer can infuse a weapon with his bloodlust, giving it Vampiric Regen.
Honestly, sky's the limit what benefits such a Mark could give. It would need to have equal drawbacks, of course:
1) OCR penalties, possibly. Especially with stat bonuses. Grown to wider size, possibly an engorged head if they get a INT bonus, that sort of thing. Could be even be just an aura of unease around them, as well.
2) Stat Penalties. Taking the example of the Barovian Serial killer, from before: If you're that strong and massive? Not exactly nimble. -2 DEX! Not exactly empathic, either. -2 WIS!
3) Derangements. Perhaps my Barovian Serial Killer imagines there's a turnip telling to him kill people. Maybe he's deadly afraid of mirrors.
4) Trying to repent ( aka losing the evil alignment) would result in the loss of the advantages of the mark, but NOT the disadvantages. Those'll remain forever.
At any rate, just another thingie I've cooked up. Thoughts, feedback, improvements, all is appreciated!