[Notices bearing the seal of the C.T.C begin to appear around Port-a-Lucine, some even making there way to the Mist Camp.]
Below you will find a list of wares that we have available for sale, updated periodically as new stock arrives. Should an item interest you, contact one of our merchants by letter or find them within Port-a-Lucine.
The C.T.C reserves the right to alter pricing when necessary. Prices negotiable. Criminals and those is disfavor with the Republique of Dementlieu will be denied business.
Rings
Ring of Minor Fire Resistance - This ring will ward the wearer from flames and other painful heat sources. 3000 SolarsHerbert's Ring of Resilience - This ring fortifies the wearers health while also giving them better concentration and discipline. 5500 Solars
Ring of Magical Defenses - This ring will protect the wearer from some spells while also enhancing their own knowledge of such. 2000 Solars
Keeper's Guide - This ring will aid the wearer with searching for hidden things. 2750 Solars
Ring of Parting Prevented - Magically charged, this ring can be used to ward the wearer from death several times. 3500 Solars
Ring of Negative Protection - This ring will ward the wearer from negative energy. 2500 Solars
Ring of Hiding - For those who skulk in the shadows this ring is quite the boon. 5500 Solars
Amulets
Amulet of Fire Resistance - This amulet will protect the wearer from flames and other painful heat sources. 3000 SolarsAmulet of Electrical Resistance - This amulet will protect the wearer from sources of electrical damage. 3000 SolarsAmulet of Osiris - This amulet aids holy warriors in turning away menacing undead. 3000 Solars
Weapons
Rod of Anointing - A light mace particularly adapt at damaging undead entities. 1500 Solars
Onikiri - A finely made Katana that is a powerful foe to 'outsider' entities. 4000 Solars
Tasogare - A somewhat cursed Katana, still quite useful in the right hands, 2500 Solars
Ascorian Double-Axe - A rather vicious weapon, potent against evil beings and capable of healing the wielder with each strike. 3000 Solars
Corrupter - A well made trident, capable of bestowing a curse on those it pierces. 2500 Solars
Ice Reaver - A handaxe that shields the wielder from the cold and also damages those it strikes with a stinging chill. 1500 Solars
Thunderous Trident - This trident is well made and also adds enough vibration with a strike to harm your enemies. 4500 Solars
The Wailing Blade - A high quality Kukri that will electrify and damage your enemies with powerful vibrations. 4000 Solars
Minstrel's Delight - This Kukri emits vibrations to damage your enemies, and may also stun them. 3000 Solars
Armor
Rogue Links - This outfit aids those who skulk in the shadows while also giving them greater defense. Accepting offers
The Ebon Night - Designed for an order of assassins, this armor greatly enhances the work of thieves but comes at a cost. Accepting offers
Robes of Transcendental Though - Useful for sorcerers, this robe quickens their spellcasting. 3000 Solars
Robe of Sorcery - This robe greatly enhances a sorcerers spellcasting knowledge. 4500 Solars
Robes of Stasis - Useful for sorcerers, this robe aids them with less movement when spellcasting. 3000 Solars
Dezso's Armor - This armor aids those who use traps, and also helps them stay nimble. 3500 Solars
Robes of Harmony - This robe enhances Druidic spellcasting, while also making it easier to concentrate. 3500 Solars
Belts, Boots, Gloves, Helmets
Goggles of Minute Seeing - These goggles enhance detection of hidden things, and also aids the wearers knowledge of old items. 3500 SolarsEyes of the Eagle - This helmet greatly enhances the wearers ability to see at great distances. 3500 Solars
Ghost Hood - This hood is charged to allow the wearer to see through invisibility. 2000 Solars
Eyes of Truth - A helmet that enhances vision greatly and also allows the wearer to cast 'True Sight' several times. 4000 Solars
Brawler's Belt - A belt designed to aid the wearer in warding off damage from blunt weapons. Accepting offers
Bardic Instrument Strap - This belt aids performers with their music, and also grants them access to bonus magic. 4500 Solars