Suggestions, Feedback & Bug Reports (OOC) > Fixed Bugs

Able to run while stealthed

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Rakiov:
If you put on stealth, then activate and deactivate @walk mode, then click on any node on the map (say gather node, transition node, etc.) you will run to it while stealthed.

Philos:

--- Quote from: Rakiov on September 20, 2018, 01:23:32 PM ---If you put on stealth, then activate and deactivate @walk mode, then click on any node on the map (say gather node, transition node, etc.) you will run to it while stealthed.

--- End quote ---

Tested and confirmed.

EO:
Thanks; I'll fix this. It also affects Detect Mode.

EO:
This should now be fixed. Can anyone test?

BattleCupcake:
You can no longer exit walk mode while in detect mode. This also means that people with Keeper's Guide rings, rangers and elves (since they're always in detect mode) cannot exit walk mode once they enter it.

People using the rings can at least unequip the ring to be able to move normally. Elves and rangers should avoid entering walk mode for any reason.

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