Suggestions, Feedback & Bug Reports (OOC) > Module Feedback and Suggestions

Har'Akir tombs and Adventures

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derkotushka:
Everyone loves Har'Akir dungeons, mummies, sands and ninjaloot it.
But everyone knows what pillaging tombs(even cursed tombs!) can bring very bad consequences for anyone! But in POTM, characters in few dungeons have only temporary reduced will saves. And that is all consequences what your character may get for stealing goods from temple.
Robbing this tombs also almost make to impossible to play native character from Amber Wastes. When it is main spot for loot and exp in mid levels - but any normal character from Muhar cannot just enter in this temples. It is against their culture.

Anyhow...
I made this topic to suggest add something more to this dungeons. More than just reducing will save.
Triggering Bestrow Curse spell in few spots on all characters?
Reducing ALL saves?
Reducing randomly some ability scores?
Place curses spell on chests?

ANYTHING will be better than what is now.
Anubis and Sobek temples is evil temples and maybe in some cases it can be ok stealing treasure from them but stealing goods from temple of harvest without any punishment - breaks my heart.

What other thinks?
It is can be good?
It can be properly balanced?

Or just forget it and left how it is?

Share your thoughts!

zDark Shadowz:
There are plenty of traps already to navigate, extremely difficult to disarm and do a fair bit of damage on top of those stupidly potent critters inside. If anyone is ninja looting these it isn't really a ninja-loot.

They're being outright epic tombraiders navigating all the dangerous traps and foes and finding secret passages (if any).

If you want some traps to bestow curses for more thematic relevance, by all means :) regular folks without a rogue that try break their way through will be heavily punished for breaking into these tombs, as they should be?

Legion XXI:
can we add stuff like this for people who solo the night spawns for $$$$?

after all, you are disturbing the topside of all these ancient burial grounds and killing their priests for gold.

GeneralBonobo:
these things shouldnt affect paladins though

ladylena:
I like the idea of curses on the chests. It would be very fitting thematically. Trespassing is bad, but stealing is a sin. Be even cooler if it could be disarmed by an extremely skilled rogue. It may also make people leerier of looting the tombs.

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