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Author Topic: Death's Blood not giving appropriate bonus.  (Read 1175 times)

ILLY6666

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Death's Blood not giving appropriate bonus.
« on: August 02, 2018, 03:03:22 PM »
Where:
Imotep dungeon past trolls, last part.

When:
Roughly 4 PM UTC.

What:
Death's blood seems to give a +2 bonus instead of +4 bonus vs. Necromancy vs. the spell Destruction.

Recreate:
Cast Destruction on someone with Death's Blood feat.

Ideas:
- / -
"What is a day, without  a blessed night?
And what is peace, without a blessed fight?"

EO

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Re: Death's Blood not giving appropriate bonus.
« Reply #1 on: August 02, 2018, 05:57:26 PM »
Death’s Blood gives a bonus vs death magic. Destruction, while Necromancy, isn’t considered as death magic.

ILLY6666

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Re: Death's Blood not giving appropriate bonus.
« Reply #2 on: August 02, 2018, 06:30:11 PM »
Ah, my mistake then!
"What is a day, without  a blessed night?
And what is peace, without a blessed fight?"

Iridni Ren

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Re: Death's Blood not giving appropriate bonus.
« Reply #3 on: August 03, 2018, 09:00:11 AM »
Death’s Blood gives a bonus vs death magic. Destruction, while Necromancy, isn’t considered as death magic.

That seems pretty odd. On the wiki, it says "Descriptor: Death," which may be a mistake:

http://nwnravenloft.wikia.com/wiki/Destruction

If a mistake, however, the spell ought to be corrected to conform to the Wiki, rather than the other way around!

Spell description: "The target creature must make a Fortitude save or die." That isn't some amount of damage on a fail; the target dies regardless of hit points. From the NWN (not POTM) wiki:

Quote
There are many other spells that can cause instant death, but the immunity may be "fear", as in the spells phantasmal killer and weird. Other spells might only kill if the target has a specified number of hit dice. A most notable exception may be the implosion spell, which kills its victims indirectly; the vortex the caster creates kills the targets, rather than the caster directly harming the victims.

None of those exceptions applies to Destruction. Here's the description for Finger of Death (also Necromancy but defined explicitly as Death Magic):

Quote
The target creature must make a fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.

They both have nearly identical descriptions and effects. I can't see any reason one would be death magic and the other not, except one has the word "death" in its name.

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EO

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Re: Death's Blood not giving appropriate bonus.
« Reply #4 on: August 03, 2018, 04:45:36 PM »
Then Destruction is bugged. I'll fix it.

EO

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Re: Death's Blood not giving appropriate bonus.
« Reply #5 on: August 18, 2018, 12:45:12 AM »
Destruction should now properly be counted as a death effect. Can you test?

ILLY6666

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Re: Death's Blood not giving appropriate bonus.
« Reply #6 on: August 18, 2018, 06:35:57 AM »
Destruction should now properly be counted as a death effect. Can you test?

Confirmed!
"What is a day, without  a blessed night?
And what is peace, without a blessed fight?"