Author Topic: Bug Report - No stat penalties after Raise Dead  (Read 189 times)

Always_a_hero

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Bug Report - No stat penalties after Raise Dead
« on: July 06, 2018, 09:11:11 PM »
Although I didn't take screenshots of this and the fact that it would be hard to proof after getting healed fully, I believe the stat penalties after being raised from the deads (think it's -8 CON and -2 to INT/WIS/CHA) does no longer apply. I know there was an issue with being raised a little while ago, but I'm not certain it would be linked to this.
Jacob Dumérite: The Sparkling Mind
Maximir Vaileshta: Crow of White Feathers
Ymarkov: “Rock Hard”

Mayvind

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #1 on: July 07, 2018, 01:11:54 AM »
Normal raise or resurrection ? The latter have no penalties and fully heal.

Always_a_hero

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #2 on: July 07, 2018, 09:01:34 AM »
Normal Raise Dead
Jacob Dumérite: The Sparkling Mind
Maximir Vaileshta: Crow of White Feathers
Ymarkov: “Rock Hard”

Always_a_hero

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #3 on: September 15, 2018, 12:05:29 PM »
Bumping this one up.
Jacob Dumérite: The Sparkling Mind
Maximir Vaileshta: Crow of White Feathers
Ymarkov: “Rock Hard”

noah25

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #4 on: September 15, 2018, 01:16:02 PM »
I have seen it happen when I die while shifted until I shift again. Were you polymorphed in anyway when you died? Even when this does happen I still cant rest normally, as if I had the minuses.

Always_a_hero

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #5 on: September 15, 2018, 03:48:01 PM »
nope, was on my monk as of late. I mean, it's one of those things I wouldn't see reported often since most people try to.. not die and all.
Jacob Dumérite: The Sparkling Mind
Maximir Vaileshta: Crow of White Feathers
Ymarkov: “Rock Hard”

noah25

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Re: Bug Report - No stat penalties after Raise Dead
« Reply #6 on: September 16, 2018, 12:08:42 PM »
Huh. I have been assuming it was a shapeshifting glitch only rather than a broader server problem that's interesting.