Author Topic: EE - MT. Ghakis - Tent City to -> Near Kofburgh Crash + Ox Disappearance  (Read 763 times)

Skarain

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Was going from Kofburgh - Tent City to Near Kofburgh (route to Vallaki) with graphics put on max with an Ox in tow. Crashed.

Logged another character to lower graphic settings and logged back in.

Pack Mule/Ox had disappeared.

Probably a known bug, but EE delivered such a nice fancy crash report so I posted it here.


Spoiler: show
Quote
=== Crash
What you see below is debug info that will help us fix a crash you have
encountered.  Please create a new public ticket for NWN on

  http://redmine.beamdog.com

and attach all of it. This will help us figure out what went wrong.
We can fix issues best when you include all relevant info that led to
this crash so we can reproduce it - the more the better.

Thank you.
=== Props
target = nwmain
time = 1528537320
exception = c0000005
g_sBuildNumber = 8176
g_sVersionNumber = 1, 0, 0, 0
&GenericCrashHandler = 00855CC0
=== Backtrace
008564B6
00855F8B
0085644B
77AC56E0
77D0DF79
77CD2E90
=== Minidump
Minidump file has been written to C:\Users\PERSON\Documents\Neverwinter Nights/nwmain-crash-1528537320.dmp.

=== End
« Last Edit: June 09, 2018, 04:38:38 PM by Skarain »
-Sarat Khajir

ASymphony

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Usually with these, the ox will still be standing on the prior map. That being said, turning down dynamic lights and shiny waters off appears to reduce loads of crash issues, including this one. This has been an issue since 1.69

Skarain

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Yeah usually. I checked though and it wasn't on either side, so...
-Sarat Khajir