The design philosophy of the loot system has been stated to be that loot dropped should never been universally better than the equivalent crafted gear, but can situationally better under the right conditions. Knowing that the desired outcome is thus to have players carrying multiples of different types of items, in addition to the weight of whatever gear they might have for their character's role-playing, crafting tools, and so forth, if the devs were feeling incredibly benevolent they could just grant the above (or a reduced version thereof) to everyone as a bonus feat at level 1 in the way that we all get disarm and knockdown for free. It would be such a quality of life improvement for everyone that isn't a strength-based class/build or able to cast bulls-strength on demand.