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Author Topic: "- Improved companion/henchmen AI "  (Read 494 times)


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"- Improved companion/henchmen AI "
« on: January 17, 2017, 10:00:24 PM »
"- Improved companion/henchmen AI and gave them the ability to move ahead (using the "Attack" command.)"

One of my favorite improvements I've seen in a long time!

Mostly effects factions with controllable NPCs, however current usages I've found are

-Allows for significantly easier placement of Guards, no more outskirts shuffle (or at least, less of it)

-Once moving through a door, you can order them to move forward, preventing either you or the NPC from being trapped behind it

-For Pack oxen, will make crossing bridges significantly easier

-Obvious RP benefits of scouting, formations, etc.

-If you're patient enough you can even have them walk along side you! -Just need to click attack nearest every 5 seconds or so.
Lance Corporal Dumitru Nistor - Still holding the record for being the biggest chicken in the Vallaki Guard


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Re: "- Improved companion/henchmen AI "
« Reply #1 on: January 20, 2017, 02:01:10 AM »
Glad you liked it!

Another improvement is that the AI should be much better at protecting you when using the Guard Me command.