Inquisitor, thanks for the suggestions. I'd like you to explain why you feel these should be added to the module though.
From my point of view, there are already a large array of stealth gear allowing to bring both Hide and Move Silently skills to stellar levels. How would the module benefit from raising them even further? Same for the disable device items. It would only serve to make some dungeons easier to go through, I am not convinced at all that would be good for the module.
They key words here are
stellar levels. It is true that we already have potent stealth gear that is
extremely rare or simply not present in the loot tables at all. (The Cloak of Elven Kind, Abber Moccasins, Cape of Silence.) Player Characters are likely to never see or hear of these items and much less posses them- The stuff of myth.
Beneath this we have the "high-tier" items. Bonus are in the
+5 range. Included are the Belt of the Ebon Tiger, Belt of the Desert Cat, Hectors Wary Tread, and the Greater Mantle of the Forest Walker. PC's can hope to have these towards the end of their characters career. You might not have them but odds are you know someone who does. They may appear at auction from time to time and run a PC 200k-500k.
Then there are the Belt of the Wraith and the Cape of the Night. These have the skill bonuses to be inline with "mid-tier" items (
+3-4), however, they are bloated with spell charges making their value and higher than those listed above. Yes, the 3/3 belt with spell charges is rarer the 5/5 belt. These items should either have their charges removed or comparable items added without them to fill this gap.
Mid-tier items. "Ilynadrathyl's Grandeur" This one is great- I've only seen it come from Sithicus sadly, might just be my experience. Stalker's/Sniper's Short Bow are Prefect. There are no belts/capes/books/helm that other wise fit in here. It encompasses a huge portion of a characters life span and is woefully lacking.
Beneath this we have the starter items. +1-2 hoods available from merchants. +1-2 hide capes available from merchants. Mantle of the Forest Walker. Cat's Walk boots.
This list isn't exhaustive but represents a fairly accurate portrait of the types of gear a stealther could expect to come across. With in it you'll see that there is a rather large gulf between what one could expect to find for sale in the Outskirts and what one will find at an RVT auction. A middle ground needs be to made. We're not raising the ceiling any higher- simply building a ladder to it from the ground. Players love finding gear and I think having some more mid tier items will allow then to flesh out their character's skills at several points during their life span. Cosmic's suggestions go a long way towards accomplishing that.