Suggestions, Feedback & Bug Reports (OOC) > Module Feedback and Suggestions
Item Request Discussion Thread v2
MAB77:
Adding detection items is a point of contention in itself, crafted ones even more so. The standard secondary bonus on bows is an AB bonus vs a creature type. I'm not sure if I like the idea of scopes in a fantasy game either. If the purpose is to detect the presence of others, a consumable casting invisibility purge would be more appropriate.
A feat on a crafted items guarantees no one ever invests in it at level ups. That's reason enough not to do it IMHO.
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