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Author Topic: Erroneous and ineffective creatures.  (Read 71581 times)

SardineTheAncestor

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Re: Erroneous and ineffective creatures.
« Reply #350 on: February 09, 2020, 09:41:57 AM »
This is the report about the erroneous creature called Dusanu found in Har'Akir.

This source material says it inflicts a disease which shows no outward sign of infection for 1d3+1 days and then attempts to kill the target (fort vs. death) and begin hijacking its remains 1d3+1 days later.

To test the ingame effect, I waited a couple hours of real life time without curing the disease. Nothing happened. I logged out for several hours then came back, and had lost 1 CHA. Repeating the process over the course of the next day, I then lost 1 INT and then 1 STR each time I logged in after several hours, but then I recovered from the disease upon the final login. This doesn't appear consistent with the source material at all. I think the ability damage should be coming in much quicker and a fortitude save against death should be made at some point.
Esmeralda Selorn, rogue druidess from Deadwood
Shannon Linwood, heretic priestess of the Morninglord
Katherine de Tempeste, servant to House Vaillant

Hypatia

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Re: Erroneous and ineffective creatures.
« Reply #351 on: February 09, 2020, 12:40:44 PM »
Also, the Dusanu are unaffected by healing, but they sure look undead to me.

Nevermind!
« Last Edit: February 09, 2020, 12:45:17 PM by Hypatia »

MAB77

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Re: Erroneous and ineffective creatures.
« Reply #352 on: February 09, 2020, 02:31:48 PM »
It's not limited to dasanus. Poisons and diseases in general would benefit from being revised completely. It is low on our priorities though.
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Hypatia

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Re: Erroneous and ineffective creatures.
« Reply #353 on: February 09, 2020, 02:49:02 PM »
Oh I would love to see some really high tier diseases you can't just one-click away.

SardineTheAncestor

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Re: Erroneous and ineffective creatures.
« Reply #354 on: February 09, 2020, 03:07:33 PM »
Even if you can one-click them away, it still incurs a consumable cost (remove disease is plainly a waste of a spell slot). The diseases simply need to be rebalanced a bit. Some poisons and diseases are truly crippling and take effect near-instantaneously, while others, like this one, take forever, and aren't a big deal when they should have the capability of being fatal.

But, not to clog up the thread with theoretical game design blahblah. I can understand if it's not a priority though, just thought it was worth mentioning.
Esmeralda Selorn, rogue druidess from Deadwood
Shannon Linwood, heretic priestess of the Morninglord
Katherine de Tempeste, servant to House Vaillant

SardineTheAncestor

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Re: Erroneous and ineffective creatures.
« Reply #355 on: March 06, 2020, 05:52:22 PM »
The puny DC 14 Fear cast by Goristros is affecting the Aspect of Chernovog in Lysaga Hill.

9th circle Divine casters are typically immune to DC 14 Will saves, so something is definitely wrong here.

Its death message is also misspelled, reading "disolves" rather than "dissolves."
« Last Edit: March 06, 2020, 05:53:55 PM by SardineTheAncestor »
Esmeralda Selorn, rogue druidess from Deadwood
Shannon Linwood, heretic priestess of the Morninglord
Katherine de Tempeste, servant to House Vaillant

EO

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Re: Erroneous and ineffective creatures.
« Reply #356 on: March 13, 2020, 10:45:38 PM »
The puny DC 14 Fear cast by Goristros is affecting the Aspect of Chernovog in Lysaga Hill.

9th circle Divine casters are typically immune to DC 14 Will saves, so something is definitely wrong here.

Its death message is also misspelled, reading "disolves" rather than "dissolves."

I'll fix both.

EO

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Re: Erroneous and ineffective creatures.
« Reply #357 on: March 13, 2020, 10:46:11 PM »
Slow shadows (black ooze blob model) aren't immune to negative energy and auto-die when they spawn in a certain negative energy area.

I'll fix this. This was an oversight.

SardineTheAncestor

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Re: Erroneous and ineffective creatures.
« Reply #358 on: May 22, 2020, 06:26:36 AM »
There is a creature in Perfidus, in the outdoors portion, its name started with H (edit: It's named Hamatula, courtesy of inkcorvid). After just two or three rounds of combat, it would take over the entire chatbox with its spam messages.

I like return damage as a mechanic, but this is a bit much, it's quite disruptive. Maybe its message could be moved to the combat log or something.

« Last Edit: May 22, 2020, 07:14:57 AM by SardineTheAncestor »
Esmeralda Selorn, rogue druidess from Deadwood
Shannon Linwood, heretic priestess of the Morninglord
Katherine de Tempeste, servant to House Vaillant

Destinysdesire

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Re: Erroneous and ineffective creatures.
« Reply #359 on: May 22, 2020, 08:10:13 AM »
I found this too with Ly'in

EO

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Re: Erroneous and ineffective creatures.
« Reply #360 on: May 22, 2020, 08:21:54 PM »
There is a creature in Perfidus, in the outdoors portion, its name started with H (edit: It's named Hamatula, courtesy of inkcorvid). After just two or three rounds of combat, it would take over the entire chatbox with its spam messages.

I like return damage as a mechanic, but this is a bit much, it's quite disruptive. Maybe its message could be moved to the combat log or something.



I'll convert these to combat log messages.

zDark Shadowz

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Re: Erroneous and ineffective creatures.
« Reply #361 on: May 22, 2020, 08:51:43 PM »
There was a screenshot of a Greater Shadow Spider casting both Shield and Shield of Faith, if this could be switched to just Shield (if the shield of faith isn't doing +5 AC for it) it'd have an extra round to do other things (though this is extremely minor).

Noble Salamanders don't try to cast dispel magic on Darkness, preventing them from dispelling other players who hide in the darkness to fight them.
« Last Edit: May 22, 2020, 08:53:15 PM by zDark Shadowz »
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