some might be already propsed, but this is what I wish to see:
courier/cargo loader type of job for other stats too. like librarian for someone with high int, butcher for con, performer for cha, wisdom would be hard one.. perhaps some gardener or altar boy at temples.
would be nice to have cooking as trade skill, I suppose you can go around and buy all sorts of foods and RP you made those by yourself. This would also be kind of compex to add, so many new crafting materials like, sugar (would be nice to sugar canes you can harvest sugar from), flour (would require grain harvestable and mill to turn different grains to flour), water (i suppose you could buy water like taninin and potion bottles, or use waterskin). We got so many spices those could be used for higher recipies. I suppose it would be a challenge too scale tons of recipies, and what would all those different foods even do? just sell for more, and maybie give virtue.
elves got woodworking, dwarves got smithing, perhaps calibans/half-orcs could have leatherworking. I am planning to make own settlement for half-orcs, should it first be build with woodworking stuff every reset, but hopefully at somepoint have permanent camp with leatherworking things. I dont know if is some balance issue that people have to run around between different places to do their craft but it doesnt make any sence.
I hope some of these are easy enough to work on.