Author Topic: Topic for minor issues v2  (Read 82609 times)

Iridni Ren

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Re: Topic for minor issues v2
« Reply #75 on: January 26, 2017, 11:04:51 AM »
Very minor not even an issue really.

The AI on Adeline the pup in the Kinship Lodge is sweet. She acts so much like she expects you to pet her and she keeps Iridni company when no one else is about.

When she bumps you though and she bumps you a lot because she wants attention, you start moon-walking. You have to click on your PC to stop.

it's funny when you're by yourself but when two or more PCs are talking it can be disruptive. I'm chatting a reply and look up to see Iridni heading off for parts unknown.

She also opens doors unless you lock them but that's because she's so smart!

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FlattedFifth

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Re: Topic for minor issues v2
« Reply #76 on: January 27, 2017, 11:58:15 AM »
A few very minor issues:


1 Possible faction bug: Last night in the Tser Pool, there was a crab attacking all the birds. The birds couldn't seem to hit it at all, so rather than let the server run this pointless fight till every bird was dead, I killed the crab.

2 Store bug: The other day Crawler in The Drain was selling an infinite number of bundles of 20 arrows for 0 gold. If you wanted to spend eternity doing tedious things for little gain, you could spend time buying 5 sets of arrows for 0 gold, then selling back a set of 99 for 1 gold.  Obviously no one's going to do this, but it seems out of character for Crawler to be giving away free anything.

3 Grammatical error: In The Drain, the last part of the dialog for the door is "the door is slam shut". Should be "the door is slammed shut"

Iridni Ren

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Re: Topic for minor issues v2
« Reply #77 on: January 27, 2017, 05:19:25 PM »
http://www.nwnravenloft.com/forum/index.php?topic=5501.msg53168#msg53168

"Patron deity: A divine champion must have a patron dirty, and it must be the one he serves as divine champion."

Pelor is  not dirty!!


Fixed...thanks!
« Last Edit: January 28, 2017, 02:31:15 AM by Iridni Ren »

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DrXavierTColtrane

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Re: Topic for minor issues v2
« Reply #78 on: January 29, 2017, 12:03:34 AM »
This has appeared in my inventory the last couple of times I've logged in:



Based on what it shows, I think it's a physical object representing KM's character background (chosen at new character creation). I don't know how the corruption occurred so that it's showing up as a creature hide or it might be fixed.

ETA: The little 1-square widget of player data still is in his inventory as it should be.
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Miuo

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Re: Topic for minor issues v2
« Reply #79 on: January 29, 2017, 12:08:14 AM »
You should be able to quick slot it and then "equipt" it, and then clear the quick slot to fix the issue.

DrXavierTColtrane

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Re: Topic for minor issues v2
« Reply #80 on: January 29, 2017, 12:46:47 AM »
Thank you. I'll try that next time I'm in.
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Night of Reod

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Re: Topic for minor issues v2
« Reply #81 on: January 29, 2017, 09:24:21 AM »
You should be able to quick slot it and then "equipt" it, and then clear the quick slot to fix the issue.

 Indeed, though keep in mind that you need to relog before the bonuses start working properly again after you equip it via a hotkey.

DM Tarokka

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Re: Topic for minor issues v2
« Reply #82 on: February 07, 2017, 10:02:03 AM »
Smithing station on Baratak, by the Lodge. The door now doesn't need to be picked to enter, but if you're in and close it it autolocks.
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Re: Topic for minor issues v2
« Reply #83 on: February 07, 2017, 10:15:45 PM »
Smithing station on Baratak, by the Lodge. The door now doesn't need to be picked to enter, but if you're in and close it it autolocks.

Will be fixed in my next update.

julienchab

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Re: Topic for minor issues v2
« Reply #84 on: February 09, 2017, 09:51:01 AM »
I tried the powder kegs today, and they eat the black powder without getting full... I saw on the last minor issues that this happened in the past and was supposed to be fixed.

DM Brimstone

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Re: Topic for minor issues v2
« Reply #85 on: February 09, 2017, 09:56:40 AM »
The Red Vardo Traders faction tool spawns a 'Red Vardo key' that doesn't seem to work with any of the doors (at least in Vallaki).  This issue cropped up initially with my character, Tarius Gilthar (login: brimstone14114), and was confirmed after adding new members to the faction. My key was replaced by DM Bastellus with a working one.

julienchab

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Re: Topic for minor issues v2
« Reply #86 on: February 09, 2017, 09:57:32 AM »
The Red Vardo Traders faction tool spawns a 'Red Vardo key' that doesn't seem to work with any of the doors (at least in Vallaki).  This issue cropped up initially with my character, Tarius Gilthar (login: brimstone14114), and was confirmed after adding new members to the faction. My key was replaced by DM Bastellus with a working one.

There is two type of keys. The keys we use in Port don't work for the Vallaki shop. Might be an issue there.

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Re: Topic for minor issues v2
« Reply #87 on: February 09, 2017, 10:23:31 AM »
I tried the powder kegs today, and they eat the black powder without getting full... I saw on the last minor issues that this happened in the past and was supposed to be fixed.

That's normal. A gunpowder pouch contains 10 gunpowder whereas a keg can hold up to 50.

julienchab

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Re: Topic for minor issues v2
« Reply #88 on: February 09, 2017, 10:55:44 AM »
I tried the powder kegs today, and they eat the black powder without getting full... I saw on the last minor issues that this happened in the past and was supposed to be fixed.

That's normal. A gunpowder pouch contains 10 gunpowder whereas a keg can hold up to 50.

I've put 5 full horns with 20 charges in each horn into the keg, and it was still at 0...

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Re: Topic for minor issues v2
« Reply #89 on: February 09, 2017, 11:35:57 AM »
Ah, found the problem!

For now, use the keg on the horn instead and it should work. I'll fix it in an upcoming update.

SanneJ

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Re: Topic for minor issues v2
« Reply #90 on: February 10, 2017, 09:20:54 AM »
Not really a bug, but still, the description of the safe in the vallaki bank reads: "A simple object of the sort you would find in a bathroom"

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Re: Topic for minor issues v2
« Reply #91 on: February 10, 2017, 10:59:26 AM »
Not really a bug, but still, the description of the safe in the vallaki bank reads: "A simple object of the sort you would find in a bathroom"

I thought everyone had a safe in their bathroom...

Taking note of it and can change it EO isn't already on it.
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Re: Topic for minor issues v2
« Reply #92 on: February 10, 2017, 01:53:49 PM »
I believe the counters in the PAL Bank also have an unfitting description, something about a bar if I remember correctly.

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Re: Topic for minor issues v2
« Reply #93 on: February 10, 2017, 01:58:29 PM »
I'll check both bank then.
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Re: Topic for minor issues v2
« Reply #94 on: February 10, 2017, 02:42:15 PM »
I believe the counters in the PAL Bank also have an unfitting description, something about a bar if I remember correctly.

I fixed that a few weeks ago.

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Re: Topic for minor issues v2
« Reply #95 on: February 10, 2017, 07:48:58 PM »
Not really a bug, but still, the description of the safe in the vallaki bank reads: "A simple object of the sort you would find in a bathroom"

Please let me know if you know any other place with safe like this one, many seems to have that bathroom description.
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SanneJ

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Re: Topic for minor issues v2
« Reply #96 on: February 11, 2017, 04:09:35 AM »
If you tell me where there are others and how to sneak in, I don't mind checking them ;)
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Re: Topic for minor issues v2
« Reply #97 on: February 11, 2017, 07:52:29 AM »
The Broken Bell Theater has one of the bathroom safes.

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Re: Topic for minor issues v2
« Reply #98 on: February 11, 2017, 12:26:49 PM »
If you tell me where there are others and how to sneak in, I don't mind checking them ;)

If I knew where they were, I would check them directly with the toolset ;)

The Broken Bell Theater has one of the bathroom safes.

And got it! Thanks!
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Iridni Ren

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Re: Topic for minor issues v2
« Reply #99 on: February 18, 2017, 02:16:01 AM »
The Heavy Crossbow Dawn's Ray of Cleansing has this description:

Quote
Inscribed the long of its shaft with incantations of cleansing and warding, this magnificent crossbow can only be wielded by those of noble intent.

It's +2 versus Undead and does require Good Alignment to use.

But!!

It gives the Bonus Feat Dodge. Hunh?

I think the text is supposed to be "Inscribed the length" or "Inscribed along" and "shaft" should probably be "barrel" or "stock," but those are very minor. The flavor text gives no explanation for the odd grant of the  Dodge feat.

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