Overview of the pantheon
The Forfarian pantheon is, on the surface, the same as the Tepestani pantheon. The gods have the same names, and they are generally called upon or placated for the same reasons, but there are important differences in their respective cultural lore, and sometimes even in the genders of their deity.
The clerics and druids of Forlorn act as priests of a single deity among their pantheon. They will honor all the gods, but will call themselves priests of a single one of them, and solely call upon that god to get their powers.
Druids serve, almost exclusively, as priests of the Forfarian gods Belenus (the sun god) and Daghda (chieftain of the gods and god of fertility) but there has been a resurgence in the worship of other old Forfarian gods. Brigantia, Diancecth & Math Mathonwy are occasionally venerated by Forfarians at large, but they count no more than a dozen clerics altogether. Whereas Arawn (god of death) and Morrigan (the bloodthirsty warrior-hag) are greatly feared and seldom worshipped at all, other than to placate them.
Arawn is the much feared and seldom mentioned god of death and the underworld. He his primarily worshipped in a twisted manner by the Goblyns of Forlorn. The Goblyns believe their god dwells in the underworld of Annwn, a land called the Isles of the Cursed, which would be accessible through a fissure called the Maw of Arawn located at the peak of Mount Arawn, the sacred site of their debased beliefs. The mountain's caves are filled with the carefully sorted bones of the goblyns’ dead, watched over by crude statues of their god. They have no priests of Arawn among them, serving him only through violence by killing and seeking violent deaths themselves as they believe all bloodshed glorifies their god. They also believe all dead belong to him and will thus eagerly murder anyone they can to swell the kingdom of their god. Resurrection, reincarnation and undeath are blasphemies that rob Arawn of his subjects.
Math Mathonwy is rarely worshipped at all as Forfarians, in general, take a dim view of arcane magic. Most of its practitioners are related to the ApMortens clan of Forfarmax. They maintain a shrine to Math Mathonwy within Longshanks Halls, their clan's residence.
Any lore on other former gods of the Forfarian pantheon that may have been has seemingly vanished from collective memory, although the resurgence of Brigantia, Diancecth & Math Mathonwy's worship in recent years may indicate otherwise.
According to druidic legend, the Wild Hunt is a pack of ghostly huntsmen and hounds that ride through the night, preying on evil creatures. The Hunt consists of a pack of baying, ghostly mastiffs, with green glowing eyes and breath of green flames, followed by the horned god, the "Master of the Hunt", who rides a ghostly steed behind his hounds. He is depicted as wearing a distinctive black helmet crowned with antlers and wielding an enormous spear. The Wild Hunt frequently has other ghostly riders and followers who race behind the Master of the Hunt, eager to help capture the Hunt's wicked prey. The horned god is not truly a deity but is recognized as such by many Forfarians, especially the Rowan faction whom wants to enlist the Wild Hunt in their efforts against the Solleyder. To others, he is considered at the very least as a legendary hero, somewhat akin to a demigod.