I'm not sure but I suspect that would, if possible, be a lag inducing script.
That being said..
I like the idea of enchanted throwing weapons, but there's the obvious problem of them running out of ammo and never being seen again. I'm curious if the staff would be open to, and if it would be possible to, create throwing weapons that once enchanted don't disappear at 0 stacks but simply become unuseable. At that point there would be a custom script that could be used 1/day (one time every time you rest) to simulate infinite ammo without actually being able to just throw them forever. More like they slowly reappear. They are enchanted, after all.
Of course that's just off the top of my head and there's likely better alternatives. In the end it's just about coming up with a way to make enchanted throwing weapons a thing