Author Topic: Changelog  (Read 354574 times)

EO

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Changelog - May 14th, 2024 Version BETA 2.30j "Sssssss"
« Reply #900 on: May 14, 2024, 08:16:20 PM »
Changelog - May 14th, 2024 Version BETA 2.30j "Sssssss"

Area, Item and NPC changes:

- Moved the trading table further away from Petre.

- Added reliable mistway entrances to Tejeda.

- Toned down the treasury values on Tejeda.

- Added trash cans to several areas.

- Fixed issues with the Blighted Laboratory in Hazlan.

- Fixed an issue with certain ferry captains ignoring OCR.

- Fixed minor issues and typos.

Scripting and System changes:

- Added a new template: Yuan-Ti Tainted One (details on the forums).

- LFRP mode now turns the character's name rose-tinted for easier identification.

- Clicking on a player in LFRP/streaming mode in the player list provides information on their status.

- Fixed issues introduced last update with VFX equipment.

- Added -4 penalty to flintlocks when firing in melee range (negated with Point Blank Shot).

- Creatures will no longer zero in on invisible or stealthed characters constantly.

- Added missing Point Blank Shot damage bonus to flintlocks.

- Added Augment Summoning support to Planar Ally.

- Equipping and unequipping items now recalculates OCR.

- Fixed minor issues and optimized scripts.

EO

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Changelog - May 22nd, 2024 Version BETA 2.30k "AOO"
« Reply #901 on: May 22, 2024, 08:22:08 PM »
Changelog - May 22nd, 2024 Version BETA 2.30k "AOO"

Crafting changes:

- Fixed ingredient errors in the Cooling and Base threads recipes.

Area, Item and NPC changes:

- Added a ring uniform for the Théâtre de la Cathédrale to the faction armory.

- Bundles of paper now generate one piece of paper at a time.

- Added OCR checks to several NPCs who were missing them.

- Raised the OCR hostility threshold of Dementlieuse ship captains and sailors.

- Slightly moved Petre in the Vistani Camp.

- Added a one-way transition out of the Aboleth dungeon.

- The ferry to and from Naillat no longer costs gold.

- Added missing descriptions to several NPCs.

- Added an on-death emote and VFX to Malthor.

- Fixed minor issues and typos.

Scripting and System changes:

- Added @mode ## command to trigger different modes, including disabling Attacks of Opportunities. Type @mode help for details.

- Added @archive/@unarchive to archive and unarchive characters (renames to zzzArchive... and disables them).

- Added a 20 feet distance limit to Defensive Stance before it breaks.

- Added the official list of languages to the language system.

- @language help now lists languages from the PC's setting, in addition to Ravenloft and Standard D&D languages.

- Adding a language not in the official list now prompts a confirmation message and displays the list of languages.

- Removed references to spellbooks from Dementlieuse's spellcasting OCR reactions.

- Made it possible to cancel a remake after a reset or crash.

- Fixed an issue with height OCR messages firing when equipping/unequipping items.

- Fixed incorrect damage type damage bonus being granted from Dead Eye.

- Fixed minor issues and optimized scripts.

EO

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Changelog - May 27th, 2024 Version BETA 2.30l "LFDM"
« Reply #902 on: May 27, 2024, 09:50:05 PM »
Changelog - May 27th, 2024 Version BETA 2.30l "LFDM"

Area, Item and NPC changes:

- Fixed minor issues and typos.

Scripting and System changes:

- Added @LFDM mode to broadcast persistent requests to the DM team. Consult the forums for details.

- Added feedback messages when activating/deactivating Attack of Opportunity mode (@mode 12).

- Crafting XP gains are now displayed.

- Made equipping and unequipping shields recalculate Parry.

- Fixed an issue with remakes and archiving not properly renaming the character.

- Fixed minor issues and optimized scripts.

EO

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Changelog - June 7th, 2024 Version BETA 2.30m "Access"
« Reply #903 on: June 07, 2024, 10:20:34 PM »
Changelog - June 7th, 2024 Version BETA 2.30m "Access"

Area, Item and NPC changes:

- Added a dialog option to the Vistani Captains to directly board caravans.

- Added True Seeing to all creatures in the final Lake of Sounds encounter.

- Fixed an issue where characters would sometimes block access to Vistani Vardo.

- Fixed a bug in the Lake of Sounds area which could make it impossible to leave.

- Fixed minor issues and typos.

Scripting and System changes:

- Unarmed Strike feats apply to creature weapons when polymorphed.

- Weapon spells affect creature weapons (if applicable) if the character has no weapon or gloves equipped.

- Standardized the types of weapons weapon spells affect.

- Attempted to fix Attack of Opportunity toggling working inconsistently (@mode 12).

- Fixed an error with the Wondrous Mirror causing Too Many Instructions errors.

- Fixed some @rental commands, which could not target the character.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
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  • Posts: 22709
  • The one and only, the one everyone wants to be!
Changelog - June 17th, 2024 Version BETA 2.30n "Stuck"
« Reply #904 on: June 17, 2024, 08:20:13 PM »
Changelog - June 17th, 2024 Version BETA 2.30n "Stuck"

Area, Item and NPC changes:

- Added unique descriptions to Tejeda NPCs.

- Made substantial backend changes to area transitions (report any unexpected behaviour).

- Removed the light property from Morninglordian uniforms and added it to the Lightcarrier Spear.

- Changed the damage output of the Wall of Ra in Har'Akir to better reflect canon sources.

- Disabled the use of subdual mode on animal familiars and companions to fix an exploit.

- Added a ladder to exit a problematic section of Quartier Marchand.

- Fixed minor issues and typos.

Scripting and System changes:

- Added @unstuck command to port out of inaccessible areas. Type @unstuck help for detail.

- Clicking on the compass (bottom-right corner of the screen) now displays the current year.

- Clicking on the compass with a Pocket Watch or Lamordian Clock in your inventory displays the current minute.

- Made several back-end optimizations to spells.

- Disabled friendly fire for pistols and muskets.

- Fixed weapon buff spells no longer working on magic staves and gauntlets.

- Fixed an issue with the NPC stealth and detect commands not working.

- Alchemist's Flasks and Holy Water now can affect gauntlets.

- The Wall of Ra should no longer dispel Ethereal Jaunt.

- Added immunity to positive damage to player spirits.

- Fixed minor issues and optimized scripts.